28 Jan 18 UTC | Spring, 1901: GameMaster: NMR from Dark. Send the country in CD. |
28 Jan 18 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
28 Jan 18 UTC | Spring, 1901: GameMaster: Someone has taken over Dark replacing "F-Breeze". Reconsider your alliances. |
11 Feb 18 UTC | Autumn, 1904: GameMaster: Someone has taken over Yellow replacing "atchwya". Reconsider your alliances. |
11 Feb 18 UTC | Autumn, 1904: GameMaster: Yellow voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
14 Feb 18 UTC | Spring, 1905: I'll be open about my stance: I don't think I have any chance of overcoming either Light or Dark. At a glance, I don't believe either of you can win on your own, unless you enchant each other into an uneasy alliance. |
14 Feb 18 UTC | Spring, 1905: I believe the slants our nations draw make a three way tie the most likely outcome, following the surrender of yellow. |
15 Feb 18 UTC | Autumn, 1905: I agree for the draw! Bleu, kill Yellow and then, de draw |
16 Feb 18 UTC | Autumn, 1905: Yes,go for it. |
19 Feb 18 UTC | Autumn, 1906: GameMaster: Light voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Feb 18 UTC | Dark, can you vote draw please? |