21 Feb 19 UTC | Spring, 1901: Welcome! |
21 Feb 19 UTC | Autumn, 1901: Let's do this |
21 Feb 19 UTC | Autumn, 1901: This is most likely where our moves will start to deviate |
25 Feb 19 UTC | Spring, 1904: So far it's still surprisingly balanced. I'm curious as to the point when one of us gains the upper hand |
25 Feb 19 UTC | Spring, 1904: You've got a better hold on things so far. But yes it is still surprisingly balanced |
25 Feb 19 UTC | Spring, 1904: That's why I love duo |
25 Feb 19 UTC | Autumn, 1904: And just like that the balance is disrupted in a round where I gained 4 SCs and you gained none |
25 Feb 19 UTC | Autumn, 1904: Tis true. Speed is the best tactic on a small map like this. We should do the Cold War map next |
25 Feb 19 UTC | Spring, 1905: Potentially. As I said, I don't thoroughly enjoy 1 v1 |
27 Feb 19 UTC | Autumn, 1907: Convoys are the trick to winning this game. I can now take all your home SCs |
27 Feb 19 UTC | Autumn, 1907: I figured that was why you had moved to SMA. Good tactic. There wasn't much I could do there. GG |
27 Feb 19 UTC | Spring, 1908: I figured that was why you had moved to SMA. Good tactic. There wasn't much I could do there. GG |
01 Mar 19 UTC | Good game. I think you now see how convoys and speed are useful in these games |
03 Mar 19 UTC | Yeah actually that was pretty enlightening. I've been playing since August of last year but I've never really seen convoys used to that extent. That will definitely be remembered for future games |
03 Mar 19 UTC | Yeah actually that was pretty enlightening. I've been playing since August of last year but I've never really seen convoys used to that extent. That will definitely be remembered for future games |
03 Mar 19 UTC | I also didn't realize convoys couldn't be canceled unless a fleet is dislodged so that's good to know |
03 Mar 19 UTC | Glad to see you learned something then |