War of Austrian Succession.
Thanks to Safari for coding this cool variant.

Forum
A place to discuss topics/games with other webDiplomacy players.
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butterhead (975 D)
21 May 12 UTC
(+10)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2339 replies
Open
gopher27 (1226 D Mod)
Mon 12 AM UTC
War of Austrian Succession....being obnoxious
Does history matter and should it fall to a mathematician to be the history nerd?
7 replies
Open
gman314 (1016 D)
12 Mar 11 UTC
(+18)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
6461 replies
Open
Safari (1510 D (B))
05 Jan 18 UTC
(+1)
Austrian Succession: New and Improved
After four years, War of Austrian Succession is nearing completion! Please come help test it so that I can perfect the balance.
It would be very helpful if we could have no NMRs for the first few phases. http://lab.diplomail.ru/board.php?gameID=64
36 replies
Open
Enriador (1296 D (B))
Wed 04 Apr UTC
(+2)
'Edwardian' - A new variant
Greetings diplomats.

I present you @VaeVictis's 'Edwardian' - an upcoming jewel to vDiplomacy's glorious crown. 'Edwardian' is set in 1901, the start of the Edwardian Era, and represents the intrigue and tension of the period with a level of elegance and detail never seen before
Enriador (1296 D (B))
Wed 04 Apr UTC

'Edwardian' was partially inspired by Baron Powell's '1900', but it's a very different variant - there are 50 supply centers to conquer, and the map is replete with opportunities for war and diplomacy alike.

That's the variant's map: https://i.imgur.com/ePeeunq.gif

For more details and information, check the variant's page on the PlayDiplomacy.com Forum: https://www.playdiplomacy.com/forum/viewtopic.php?f=413&t=57471;
VaeVictis (1000 D)
Thu 05 Apr UTC
(+4)
Salutations vDiplomacy players,

I am new to vDiplomacy, but have frequented PlayDiplomacy for the past few years. 'Edwardian' has been about 4 years in the making (on and off) and dates back to a somewhat half-baked attempt to alter some aspects of Classic and Powell's '1900' in a variant originally called '1905: Europe.'

This iteration of 'Edwardian' that Enriador has been so kind to code and promote here is the 2nd edition of that variant and has been markedly altered from its original inception. As Enriador mentioned, it is larger than Classic or '1900' and has purposely been expanded to accentuate the historical advantages in military strengths and geographical advantages of the early 20th century great powers. By increasing the overall number of pieces available to each power, larger powers demonstrate fully their predominance while not hampering the openings of the smaller powers too badly.

There are three (arbitrarily styled) classes of powers: the Continental Leviathans (Germany & Russia); the Colonial Empires (Britain & France); the Second Tier States (Austria-Hungary, Italy, & Turkey).

Germany and Russia possess 6 centers to begin with, but are either cursed with a contested and central location (Germany) or limited in the number of secure neutral centers to capture first year (Russia). These two powers were granted greater initial clout because of Germany's industrial might and Russia's seemingly inexhaustible man-power.

Britain and France possess 5 centers to begin the game that are spread across the map with each maintaining a colonial exclave (Algiers & Cairo). These produce uniquely challenging and beneficial opportunities for openings, reflecting the reality that Britain and France were the premier colonial empires of the early 20th century.

Austria-Hungary, Italy, and Turkey each possess 4 centers at game start that are either arranged in compact initial setups or stronger openings to potential neutral supply centers. They represent the second-class great powers that dwarfed their smaller neighbors, but lacked the preeminent strength of the more vital empires in Europe. The reasons for these constraints ranged from poor industrial infrastructure (Italy), to the entropy of ethnic nationalism (Austria-Hungary), to simply being a slowly dilapidating husk of a formerly formidable Mohammedan empire (Turkey).

I will be monitoring this thread for any questions.

Enjoy,

VaeVictis
Enriador (1296 D (B))
Thu 05 Apr UTC
(+1)
Side note: 'Edwardian' will launch with full support for the 'Interactive Map' feature! For those who don't know it, it allows you to send orders by clicking on the map itself. Especially useful for larger variants with many spaces (and units) to send orders to.
G-Man (2360 D)
Thu 05 Apr UTC
Enriador on a roll -- thanks for all the hard work!!
kaner406 (1441 D Mod (B) (B))
Thu 05 Apr UTC
o_O

wow! keep up the awesome work Enriador!
The Ambassador (1625 D (B) (B))
Thu 05 Apr UTC
The man is a MACHINE!
Enriador (1296 D (B))
Thu 05 Apr UTC
Porting 'Edwardian' was what pushed me to learn about making variants here for vDip, so I am equally happy - we will playing it soon!
Enriador (1296 D (B))
Thu 05 Apr UTC
@Oli

I need to insert "Austria-Hungary" as a power, but the dev-tools don't allow "-" as a valid symbol.
Enriador (1296 D (B))
Thu 05 Apr UTC
@Oli,

By accident, Morocco and Persia didn't have unique colors in smallmap. I uploaded a new smallmap but they are still colored like before.
Oli (977 D Mod (P))
Thu 05 Apr UTC
(+2)
@Enriador:
I added "-" to the allowed chars for the countrynames.
Morocco now has the same color as Ukarine. You need to change the color-mode back from "indexed" to "RGB" before you change the color and save as indexed-color after changing the countryColors. Once you save as indexed PNG you can't add another color. I have uploaded a corrcted version of your map.
Enriador (1296 D (B))
Thu 05 Apr UTC
Thanks Oli, everything is working now!
Enriador (1296 D (B))
Thu 05 Apr UTC
@Oli

The bulk of 'Edwardian' is done. Two important things left:

1) The variant has a special rule: Gibraltar is a coastal space where both armies and fleets can enter, but a fleet in Gibraltar is allowed to convoy as if the space was a sea.

2) There are several unit sprites, unique for each power. I already uploaded them.
Sky_Hopper (940 D)
Thu 05 Apr UTC
(+1)
Interesting touch, with the unit in Gibraltar instead of Ireland.
VaeVictis (1000 D)
Fri 06 Apr UTC
(+1)
@Sky_Hopper,

Having F Gib supplied from Belfast is originally from Powell's "1900" (as far as I know; there may be an earlier manifestation of it than that, but I'm not sure)--though "1900's" F Gib is supplied from Liverpool . As you mentioned, it is an interesting aspect and well worth emulating in other variants, which is why I employed in 'Edwardian'. The same concept is also applied to A Lor, F Apu, and A Mac which all represent beginning positions that apart from their supply center (I explain this in more detail on the PlayDiplomacy development thread here: https://www.playdiplomacy.com/forum/viewtopic.php?f=413&t=57471).
Enriador (1296 D (B))
Thu 12 Apr UTC
Hello folks,

'Edwardian' is ready, only left is polishing a couple of things. Here's a preview of the map! https://imgur.com/a/bICtU
Anon (?? D)
Sun 15 Apr UTC
It's alive!

Full Press until 1907: http://vdiplomacy.com/board.php?gameID=34489
Retillion (2221 D (B))
Mon 16 Apr UTC
(+1)
Thank you very much, Enriador, for all your great work !
VaeVictis (1000 D)
Mon 16 Apr UTC
(+1)
Thanks again Enriador for all the hard work in bringing this variant to vDiplomacy.

As before, I'll be lurking on this thread for any questions.
Enriador (1296 D (B))
Mon 16 Apr UTC
It's a pleasure! I hope you guys enjoy it.

Gunboat games:
http://vdiplomacy.com/board.php?gameID=34492
http://vdiplomacy.com/board.php?gameID=34494
GOD (1741 D Mod (B))
Mon 16 Apr UTC
(+1)
I love it! One thing though, in the variant description it says that Sweden does not have two coasts, as classic supposedly does, which to my knowledge it doesn't...did I get something wrong here? 0.o
Enriador (1296 D (B))
Mon 16 Apr UTC
Hi @God, I am glad you liked it!

From the variant description:

>Denmark does not split the coast of Sweden (as in Classic Diplomacy).<

It means that Denmark not splitting Sweden's coast is exactly like Classic.
Enriador (1296 D (B))
Mon 16 Apr UTC
So, "as in Classic Diplomacy" means that whatever comes before ("Denmark does not split the coast of Sweden") *also* happens in Classic. Though I guess it could have been phrased in a less ambiguous way!.
GOD (1741 D Mod (B))
Tue 17 Apr UTC
Aaaah, okay, I get it, my bad :D
The Ambassador (1625 D (B) (B))
Tue 17 Apr UTC
Looks great! If only I wasn't in so many games!!!
ezpickins (1458 D)
Wed 18 Apr UTC
The click interface for Morocco wasn't working properly yesterday. With Oli's comment about Ukraine/Morocco it might have been fixed since then.
Enriador (1296 D (B))
Wed 18 Apr UTC
I think it's fixed now @ezpickins.
JECE (1184 D)
Sun 02 PM UTC
Wow! This even includes Montenegro.
Enriador (1296 D (B))
Sun 03 PM UTC
Isn't it awesome? I am quite tired of all those variants making Austria annex Montenegro. =P


28 replies
Sky_Hopper (940 D)
04 Apr 18 UTC
(+1)
Imbalanced map?
It seems as if several maps need some balancing work. For example, England* v Turkey is skewed toward England, and in Rinascimento, the French are virtually at the hands of other players’ wills.
7 replies
Open
CCR (1706 D)
12 Dec 17 UTC
A Reconquista variant
http://www.variantbank.org/results/rules/i/iberian.htm
38 replies
Open
Argentinean Empire (1243 D)
17 Jan 18 UTC
(+4)
Cold War Tournament
I am looking to start a rated Cold War tournament consisting of group and knockout stages. Groups of 4 will face each other twice, once as each country. The top two (or three, pending interest) from each group will move on to the knockout stage, with each matchup lasting two games. Users will play as each country once. If tied 1-1, an additional two games are played until a winner is determined.
125 replies
Open
nopunin10did (987 D)
30 May 17 UTC
(+1)
1900 for vDip: Progress Report (ongoing)
As mentioned in another thread, I've been working on the code and assets necessary to port Baron M. Powell's variant 1900 to vDip and/or webDip.

In order to keep myself accountable in some fashion to actually complete this task, and not just talk about it, I've created a small project plan where I can mark my progress.
68 replies
Open
WWII Tournament
I would like to start a tournament. I've seen the Known World and 1v1 tournaments, and those are great fun. So why not apply it to World War II? I'm still working out the details, but I'll post some details.
239 replies
Open
Devonian (1871 D)
29 Jun 15 UTC
(+13)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1516 replies
Open
GOD (1741 D Mod (B))
Mon 16 Apr UTC
(+1)
GODMODE
Hello everyone, If like to host a special rules game, if we could find enough players interested:
20 replies
Open
kaner406 (1441 D Mod (B) (B))
10 Mar 18 UTC
(+3)
Bourse 2018
See below:
135 replies
Open
Siagas (1599 D)
Tue 17 Apr UTC
Looking for replacement quickly
Looking for replacements in the following game : Public WWIV
http://www.vdiplomacy.com/board.php?gameID=33046

You would play as Egypt in the map World War IV. This game is Public Press so everything you say everyone can see. For more detail, go look the new message in the thread.
3 replies
Open
stephan (1000 D)
Mon 16 Apr UTC
Vermont needed!
Vermont in „the trump effect“ 50 states game has been basically abandoned and is still in its (characteristically) stronk position, but not for much longer. grab while supplies last!
3 replies
Open
Sky_Hopper (940 D)
Sun 15 Apr UTC
Blank variant?
On the variants page there's currently a row with no assigned variant. Can you fix this?
6 replies
Open
TheFlyingJarate (940 D)
Sun 15 Apr UTC
Hello, I have a problem
Hello, I have a problem. I am going away for a few days (tomorrow), and I don't know how to quit the game I am in. There are 36 players, so I cannot reasonably ask for all of them to pause --- besides, there isn't enough time --- so I am stuck.
6 replies
Open
Maiorianus (1000 D)
Sat 14 Apr UTC
Playing with fewer players
Hi all!

I know this is probably a noob question, but I need to resolve this issue: is it possible to start a game with fewer players than those normally expected? I tried it once with the Rinascimento variant, but the game didn't launch just because there weren't 12 players.
Thank you in advance!
3 replies
Open
Enriador (1296 D (B))
02 Apr 18 UTC
(+1)
Machiavelli Variant
Hail diplomats,

'Machiavelli', a legendary variant of Diplomacy, will soon be made available here on vDip using Andrew Jameson's adaptation.
50 replies
Open
Enriador (1296 D (B))
Tue 10 Apr UTC
(+5)
New Variant: 'Napoleonic: Empires & Coalitions'
Oli has locked me in his basement and only gives me food when I port a new variant. Send help.
12 replies
Open
Anon (?? D)
08 Mar 18 UTC
New Variant: 1913
1913 is a revision of the Classic map, having both balance and historical accuracy at its heart.

The first game is live! http://vdiplomacy.com/board.php?gameID=34011
14 replies
Open
Dr. Recommended (1940 D Mod (B))
24 Dec 16 UTC
(+2)
Variant Tournaments
I've really enjoyed playing variant-specific tournaments such as the Known World 15x15 currently underway.
694 replies
Open
drano019 (2112 D)
Thu 05 Apr UTC
Variant Design Help
See below.
20 replies
Open
Enriador (1296 D (B))
05 Mar 18 UTC
(+1)
Soon on vDiplomacy: Canton Diplomacy
After trying three excruciatingly long games of Colonial Diplomacy and seeing its annoying lack of balance by myself, I decided to revive Paul Webb's 'Canton Diplomacy' from the depths of the internet. With Oli's help and blessing we'll be playing it quite soon!

http://www.dipwiki.com/index.php?title=Canton
35 replies
Open
Enriador (1296 D (B))
Sat 07 Apr UTC
(+1)
New Variant: Manifest Destiny III
Hail diplomats,

Yet another variant is coming: Manifest Destiny III. It's set in North America during the conquest of the Wild West.
8 replies
Open
The Ambassador (1625 D (B) (B))
02 Sep 16 UTC
(+7)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
173 replies
Open
Oli (977 D Mod (P))
Thu 05 Apr UTC
(+3)
New convoy-code.
Thanks to tobi1 we have a new and improved convoy-code.
This was really a problem for all "big" variants.
Very cool you could solve this problem. I did take a look at your code, but I'm absolutely clueless... :-)
4 replies
Open
Sky_Hopper (940 D)
Fri 06 Apr UTC
Gunboat specs
If the "Gunboat", "Public Press", or "Per Rulebook" rules are employed, shouldn't the game be automatically "Anon" as well? If it weren't, then players could just PM each other, defeating the purpose.
6 replies
Open
gopher27 (1226 D Mod)
Fri 06 Apr UTC
Question about social norms for players
In a large game, a reliable player asked the mods to extend the game for Easter. The request was general and largely in the name of other player: "Hey guys, it's Easter, and in a big game, some people will probably be traveling to see family." The extension was granted, and requests like that are likely to be accepted.
15 replies
Open
Sky_Hopper (940 D)
Fri 06 Apr UTC
Port this?
Here's a variant we might want to try (with a few tweaks, of course):
Map: https://apolyton.net/filedata/fetch?id=8931879
Thread: https://apolyton.net/forum/miscellaneous/archives/stories-diplomacy-archive/114155-stefu-s-very-own-north-american-diplomacy-1870-map
1 reply
Open
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