Finished: 10 PM Sun 19 Nov 17 UTC
Pot:
70 -
Autumn, 1908,
Finished
Classic, No messaging, Anon, PPSC, Hidden draw votes, EoG: "Autumn, 1908", ChooseYourCountry
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Seichuto |
925 -> 930 |
Won (7 SC) |
36% |
92% |
5 |
d-ice |
1589 -> 1591 |
Survived (7 SC) |
76% |
92% |
2 |
sianfa |
1261 -> 1261 |
Survived (5 SC) |
57% |
58% |
0 |
Gwaihir |
1031 -> 1032 |
Survived (5 SC) |
42% |
58% |
1 |
Vidarrr |
1039 -> 1038 |
Survived (4 SC) |
43% |
33% |
-1 |
vixol |
1063 -> 1060 |
Survived (3 SC) |
44% |
8% |
-3 |
Snake IV |
1201 -> 1198 |
Survived (3 SC) |
53% |
8% |
-3 |
Seichuto (Won / 7SCs / 925->930) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
d-ice (Survived / 7 SC ) |
18% |
50% |
32% |
0% |
17.59 |
0 |
sianfa (Survived / 5 SC ) |
32% |
100% |
68% |
6% |
17.59 |
0.71 |
Gwaihir (Survived / 5 SC ) |
44% |
100% |
56% |
6% |
17.59 |
0.58 |
Vidarrr (Survived / 4 SC ) |
43% |
100% |
57% |
9% |
17.59 |
0.88 |
vixol (Survived / 3 SC ) |
42% |
100% |
58% |
12% |
17.59 |
1.2 |
Snake IV (Survived / 3 SC ) |
35% |
100% |
65% |
12% |
17.59 |
1.35 |
|
5 |
d-ice (Survived / 7SCs / 1589->1591) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
82% |
50% |
-32% |
0% |
17.59 |
0 |
sianfa (Survived / 5 SC ) |
68% |
100% |
32% |
6% |
17.59 |
0.33 |
Gwaihir (Survived / 5 SC ) |
78% |
100% |
22% |
6% |
17.59 |
0.22 |
Vidarrr (Survived / 4 SC ) |
78% |
100% |
22% |
9% |
17.59 |
0.34 |
vixol (Survived / 3 SC ) |
77% |
100% |
23% |
12% |
17.59 |
0.47 |
Snake IV (Survived / 3 SC ) |
71% |
100% |
29% |
12% |
17.59 |
0.6 |
|
2 |
sianfa (Survived / 5SCs / 1261->1261) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
68% |
0% |
-68% |
6% |
17.59 |
-0.71 |
d-ice (Survived / 7 SC ) |
32% |
0% |
-32% |
6% |
17.59 |
-0.33 |
Gwaihir (Survived / 5 SC ) |
63% |
50% |
-13% |
0% |
17.59 |
0 |
Vidarrr (Survived / 4 SC ) |
63% |
100% |
37% |
3% |
17.59 |
0.19 |
vixol (Survived / 3 SC ) |
61% |
100% |
39% |
6% |
17.59 |
0.4 |
Snake IV (Survived / 3 SC ) |
53% |
100% |
47% |
6% |
17.59 |
0.48 |
|
0 |
Gwaihir (Survived / 5SCs / 1031->1032) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
56% |
0% |
-56% |
6% |
17.59 |
-0.58 |
d-ice (Survived / 7 SC ) |
22% |
0% |
-22% |
6% |
17.59 |
-0.22 |
sianfa (Survived / 5 SC ) |
37% |
50% |
13% |
0% |
17.59 |
0 |
Vidarrr (Survived / 4 SC ) |
50% |
100% |
50% |
3% |
17.59 |
0.26 |
vixol (Survived / 3 SC ) |
48% |
100% |
52% |
6% |
17.59 |
0.54 |
Snake IV (Survived / 3 SC ) |
40% |
100% |
60% |
6% |
17.59 |
0.62 |
|
1 |
Vidarrr (Survived / 4SCs / 1039->1038) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
57% |
0% |
-57% |
9% |
17.59 |
-0.88 |
d-ice (Survived / 7 SC ) |
22% |
0% |
-22% |
9% |
17.59 |
-0.34 |
sianfa (Survived / 5 SC ) |
37% |
0% |
-37% |
3% |
17.59 |
-0.19 |
Gwaihir (Survived / 5 SC ) |
50% |
0% |
-50% |
3% |
17.59 |
-0.26 |
vixol (Survived / 3 SC ) |
49% |
100% |
51% |
3% |
17.59 |
0.27 |
Snake IV (Survived / 3 SC ) |
41% |
100% |
59% |
3% |
17.59 |
0.31 |
|
-1 |
vixol (Survived / 3SCs / 1063->1060) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
58% |
0% |
-58% |
12% |
17.59 |
-1.2 |
d-ice (Survived / 7 SC ) |
23% |
0% |
-23% |
12% |
17.59 |
-0.47 |
sianfa (Survived / 5 SC ) |
39% |
0% |
-39% |
6% |
17.59 |
-0.4 |
Gwaihir (Survived / 5 SC ) |
52% |
0% |
-52% |
6% |
17.59 |
-0.54 |
Vidarrr (Survived / 4 SC ) |
51% |
0% |
-51% |
3% |
17.59 |
-0.27 |
Snake IV (Survived / 3 SC ) |
42% |
50% |
8% |
0% |
17.59 |
0 |
|
-3 |
Snake IV (Survived / 3SCs / 1201->1198) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Seichuto (Won / 7 SC ) |
65% |
0% |
-65% |
12% |
17.59 |
-1.35 |
d-ice (Survived / 7 SC ) |
29% |
0% |
-29% |
12% |
17.59 |
-0.6 |
sianfa (Survived / 5 SC ) |
47% |
0% |
-47% |
6% |
17.59 |
-0.48 |
Gwaihir (Survived / 5 SC ) |
60% |
0% |
-60% |
6% |
17.59 |
-0.62 |
Vidarrr (Survived / 4 SC ) |
59% |
0% |
-59% |
3% |
17.59 |
-0.31 |
vixol (Survived / 3 SC ) |
58% |
50% |
-8% |
0% |
17.59 |
0 |
|
-3 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)