29 Sep 12 UTC |
Spring, 1901: (Dreadmaker): AHHHHH I'm a message |
29 Sep 12 UTC |
Spring, 1901: (Bringing_Saxon_Back): Just as a reminder, I never remember there is a message function. Best to contact me through Facebook. I'll actually notice that. |
29 Sep 12 UTC |
Spring, 1901: (Dreadmaker): AHHHHH I'm a message |
29 Sep 12 UTC |
Spring, 1901: (GraziOttoman): lets have a clean game guys, don't be dicks |
29 Sep 12 UTC |
Spring, 1901: (evero7): DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Spring, 1901: (Bringing_Saxon_Back): Just as a reminder, I never remember there is a message function. Best to contact me through Facebook. I'll actually notice that. |
29 Sep 12 UTC |
Spring, 1901: (evero7): DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Spring, 1901: (evero7): DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Spring, 1901: DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Spring, 1901: lets have a clean game guys, don't be dicks |
29 Sep 12 UTC |
Spring, 1901: DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Spring, 1901: DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Autumn, 1901: DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Autumn, 1901: Grand Theft Ottoman: Constantinople |
29 Sep 12 UTC |
Autumn, 1901: DOWN WITH THE EASTERN BLOC.I joke. |
29 Sep 12 UTC |
Autumn, 1904: just don't knock down the eiffel tower you invaders |
29 Sep 12 UTC |
Autumn, 1906: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
29 Sep 12 UTC |
Autumn, 1906: GameMaster: Turkey voted for a Unpause. If everyone votes Unpause the game will continoue. Please consider backing this. |
29 Sep 12 UTC |
Autumn, 1909: GameMaster: Italy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
29 Sep 12 UTC |
GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |