Finished: 11 AM Mon 23 May 11 UTC
Five Ways Modern Dip.
1 day, 12 hours /phase
Pot: 137 D - Autumn, 2006, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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Chat archive

Country:


01 Apr 11 UTC Spring, 1995: You know Britain. It's rather unnecessary to save your orders on a retreat phase..
12 Apr 11 UTC Spring, 1997: GameMaster: This user was banned: Multi. The time until the next phase has been extended from <span class="timeremaining" unixtime="1302750338" unixtimefrom="1302632098">1 days, 9 hours</span> to <span class="timeremaining" unixtime="1302761698" unixtimefrom="1302632098">1 days, 12 hours</span> (one full phase) so you can find a new player to take his place if you want to.
Make sure to finalize your orders if you don't want
to wait, so the game isn't held up unnecessarily.
12 Apr 11 UTC Spring, 1997: Both Immabe and Darkdeoxys. heh. Go figure.
12 Apr 11 UTC Spring, 1997: Hello, I am taking over Egypt. Good luck to everyone.
14 May 11 UTC Spring, 2005: I'm going away for about a week mid-next week. I would be up for a draw, or we can pause and resume when I get back. thoughts?
16 May 11 UTC Spring, 2005: ????
17 May 11 UTC Autumn, 2005: I get that we're fighting each other, but refusing a pause is a pretty cheap way to play.
18 May 11 UTC Autumn, 2005: can you not spare 5 minutes once every 36 hours to put your moves in? It's a pretty low maintenance game, really.
18 May 11 UTC Autumn, 2005: yeah really. Takes 10 mins.