22 Sep 13 UTC |
Spring, 1901: (taylor4): gameID is 16002 |
25 Sep 13 UTC |
Spring, 1901: (Murcanic): sooo how is cataclysm different then the classic? |
25 Sep 13 UTC |
Spring, 1901: (Darkarus): IDK |
25 Sep 13 UTC |
Spring, 1901: (taylor4): SEE "VARIANTS" e.g., armies float. |
25 Sep 13 UTC |
Spring, 1901: (Darkarus): AKA always build armies also that is good for Russia... and Austria |
25 Sep 13 UTC |
Spring, 1901: (Murcanic): so instead of fleets and armies there is only one unit? wow thats amazing for Britan... |
25 Sep 13 UTC |
Spring, 1901: (taylor4): The variant will note, build a "Unit." They walk on water & on dry Land |
25 Sep 13 UTC |
Spring, 1901: (Murcanic): fun ^^ i look forward to it |
25 Sep 13 UTC |
Spring, 1901: (Darkarus): I guess it is good for me but for Austria who only has one port this makes them much better |
25 Sep 13 UTC |
Spring, 1901: (Murcanic): this is true |
25 Sep 13 UTC |
Spring, 1901: (Darkarus): 28 turns to conquer the world sounds rough... |
25 Sep 13 UTC |
Spring, 1901: (Murcanic): avg. Duration: 21.80 turns so who knows :P |
26 Sep 13 UTC |
Spring, 1901: Info: This is a choose your country game. |
26 Sep 13 UTC |
Spring, 1901: this ought to be fun. good luck all. |
29 Sep 13 UTC |
Autumn, 1901: I just realized no convoys WHAT... |
29 Sep 13 UTC |
Autumn, 1901: lol |
01 Oct 13 UTC |
Autumn, 1901: If it's in water, it's a fleet, it can convoy. |
01 Oct 13 UTC |
Autumn, 1901: no it can't convoy I just tried with the IA |
01 Oct 13 UTC |
Autumn, 1901: Query the MOD |
01 Oct 13 UTC |
Autumn, 1901: It is unusable by any order entry format |