Finished: 12 AM Mon 20 Jan 14 UTC
Imperial Diplomacy - Beginners Preferred!
1 day /phase
Pot: 162 D - Spring, 1873, Finished
Imperial Diplomacy II, Anon, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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Chat archive

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Country:


18 Nov 13 UTC Spring, 1861: (Otis): Regarding the split of Asia;
To me; KRC, KAS, BEN, MLS and MDS.
To Russia; TSH, KHV, SEO, SK, and TEH.
To the Ottoman Empire; BAN and BKU.
To China; TNK, RNG, BRM, YUT, and FM.
To France; BNK.
To Holland; SRW, MAD, IJA, AMN, and NGU.
To Japan; FSN, LUZ, CRL, and MHL.
Additionally; DMZ's are;
SE Trades, G. Manaar, G. Siam, Yellow, Timor (after New Guinea has been acquired), M. Channel, Bismark, S. China, ASM, ANN, Sunda, EQ Countercurrent, W. Pacific, Ohotosk, Persian, Red, W. Indian, Coral, AFG, BKH, TIB, and CAS.

Please note that this is only for Asia. I'm still drafting equivalents for Europe and the Americas. I thought this would need addressing first. Please tell me what you think, raise any necessary objections, etc.

Once we have agreed on this, it will be considered an international agreement. If breached, all involved nations are committed to declare war on he who broke the contract.
18 Nov 13 UTC Spring, 1861: (Otis): I'm sorry, I forgot to mention that I also wish to take SEY.
18 Nov 13 UTC Spring, 1861: (Romulus): Doesn't this proposal kinda defeat the purpose of the game?
18 Nov 13 UTC Spring, 1861: (Romulus): Secondly how would you enforce it?
18 Nov 13 UTC Spring, 1861: (Romulus): Secondly how would you enforce it?
18 Nov 13 UTC Spring, 1861: (Darkarus): wait why is an anon game showing names?
18 Nov 13 UTC Spring, 1861: (Darkarus): Also Britain calm down and wait on the negotiation until the game starts this in not a public press game. And your never going to make this work good luck Brian is a hard pick
18 Nov 13 UTC Spring, 1861: (Romulus): Yeah I wondering the same thing about the names
18 Nov 13 UTC Spring, 1861: (Otis): The names thing is weird. To enforce this, you'd need mutual co-operation. Basically, we wouldn't really need to enforce these conditions, so much as keep them in mind, agree to them, and take the territories we want, then see how things pan out as we normally would. If we wanted to make a big deal about them, we could do so as a group.
19 Nov 13 UTC Spring, 1861: (Tristan): and then what, draw? thus defeating the objective of the game?
19 Nov 13 UTC Spring, 1861: (Otis): Are you saying you want it to be acceptable to be betrayed at a crucial moment? I'm trying to establish a system that will prevent conflict, and will allow negotiations to be made more smoothly - moreover, do you have any objections to the actual territorial arrangements?
19 Nov 13 UTC Spring, 1861: (Romulus): That's kinda the way the game works... and prevent conflict? Isn't this a war game?
19 Nov 13 UTC Spring, 1861: (Darkarus): Britain if I play well there will not be a way for my ally to stab me or we have to cooperate because of other threats also because of the press conditions you are encouraging an alliance against you I have made this same mistake and lost games as a direct result
19 Nov 13 UTC Spring, 1861: (Otis): Alright then. Let's not set up great huge systems of conduct.
19 Nov 13 UTC Spring, 1861: (Darkarus): no that is not what I am saying in this variant as Britain you should look to build a large alliance of smaller powers and European allies but you should wait until the game has started because you have said what you are planning to do to everyone and they have not advertised their intentions and now with the knowledge you have given them they can make plans
19 Nov 13 UTC Spring, 1861: (Otis): Hmm. You may be right.
20 Nov 13 UTC Spring, 1861: Info: This is a choose your country game.
20 Nov 13 UTC Spring, 1861: GameMaster: Austria voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
20 Nov 13 UTC Spring, 1861: There is something fishy of waiting on an Austria to join. And then an Austria joins an immediately votes to concede.
20 Nov 13 UTC Spring, 1861: I wish I could choose which I wanted to be armies or fleets :/

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