18 Nov 13 UTC | Spring, 1994: (Tristan): what a catchy name for the game :P |
18 Nov 13 UTC | Spring, 1994: (ianphillipdewat): I know, thanks. Haha |
18 Nov 13 UTC | Spring, 1994: (Darkirius): I'm in!! Wishing not to be Poland -.- |
18 Nov 13 UTC | Spring, 1994: (Tristan): polands not bad here actually |
18 Nov 13 UTC | Spring, 1994: (Tristan): http://vdiplomacy.com/board.php?gameID=9171#gamePanel I came first in a 3 way tie as poland before :) |
20 Nov 13 UTC | Spring, 1994: I called it XD good game to everyone :) |
20 Nov 13 UTC | Spring, 1994: Oh wow, you ended up playing as Poland. Guess I know what not to do. |
20 Nov 13 UTC | Spring, 1994: Good luck, all, have fun. |
21 Nov 13 UTC | Spring, 1994: GameMaster: NMR from Russia. Send the country in CD. |
21 Nov 13 UTC | Spring, 1994: GameMaster: Missing orders for Spring, 1994 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
21 Nov 13 UTC | Spring, 1994: GameMaster: dragonfriend723 has taken over Russia replacing "TheDutchman". Reconsider your alliances. |
02 Dec 13 UTC | Spring, 1997: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Dec 13 UTC | Spring, 1997: sorry, my bad, the buttons are small and fiddly on a phone :/ |
02 Dec 13 UTC | Spring, 1997: GameMaster: El Cremoso has taken over Russia replacing "dragonfriend723". Reconsider your alliances. |
07 Dec 13 UTC | Spring, 1998: Damn I wanted Ankara, not Adana :/ this is why being tired sucks |
08 Dec 13 UTC | Autumn, 1998: lol. i like the surprise concerning your stab,Tristan. "oh my, did i build to lands units right next to your unprotected border? silly me." |
08 Dec 13 UTC | Autumn, 1998: whoopsie ;P |
25 Dec 13 UTC | Spring, 2003: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
30 Dec 13 UTC | gg. |
30 Dec 13 UTC | gg. |