12 Apr 14 UTC |
Autumn, 1891: GameMaster: NMR from Sakhalin. Send the country in CD. |
12 Apr 14 UTC |
Autumn, 1891: GameMaster: Missing orders for Autumn, 1891 (Retreats) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
19 Apr 14 UTC |
Spring, 1893: GameMaster: NMR from Jylland. Send the country in CD. |
19 Apr 14 UTC |
Spring, 1893: GameMaster: Missing orders for Spring, 1893 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
27 Apr 14 UTC |
Autumn, 1894: GameMaster: NMR from Sakhalin. Send the country in CD. |
27 Apr 14 UTC |
Autumn, 1894: GameMaster: NMR from Orleans. Send the country in CD. |
27 Apr 14 UTC |
Autumn, 1894: GameMaster: Missing orders for Autumn, 1894 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
28 Apr 14 UTC |
Autumn, 1894: GameMaster: NMR from Sakhalin. Send the country in CD. |
01 May 14 UTC |
Autumn, 1895: GameMaster: Sakhalin voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
03 May 14 UTC |
Autumn, 1895: GameMaster: NMR from Sakhalin. Send the country in CD. |
03 May 14 UTC |
Autumn, 1895: GameMaster: Missing orders for Autumn, 1895 (Builds) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
04 May 14 UTC |
Spring, 1896: GameMaster: Jylland voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
15 May 14 UTC |
Autumn, 1897: GameMaster: NMR from Sakhalin. Send the country in CD. |
18 May 14 UTC |
Autumn, 1899: GameMaster: New Foundland voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |