22 Jun 14 UTC | Spring, 1901: (Tyran): Hi |
30 Jun 14 UTC | Spring, 1901: GameMaster: NMR from Italy. Send the country in CD. |
30 Jun 14 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
17 Jul 14 UTC | Autumn, 1902: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. Germany: 2 colonial-builds. USA: 1 colonial-build. |
25 Jul 14 UTC | Autumn, 1903: GameMaster: These are the possible colonial builds for each country: Germany: 1 colonial-build. |
06 Aug 14 UTC | Autumn, 1904: GameMaster: These are the possible colonial builds for each country: Germany: 1 colonial-build. |
16 Aug 14 UTC | Autumn, 1905: GameMaster: These are the possible colonial builds for each country: USA: 2 colonial-builds. |
25 Aug 14 UTC | Autumn, 1906: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. Turkey: 1 colonial-build. USA: 1 colonial-build. |
01 Sep 14 UTC | Autumn, 1907: GameMaster: Someone has taken over USA replacing "NinjaNJH". Reconsider your alliances. |
04 Sep 14 UTC | Autumn, 1907: GameMaster: These are the possible colonial builds for each country: Germany: 1 colonial-build. Brazil: 1 colonial-build. Colombia: 2 colonial-builds. |
17 Sep 14 UTC | Autumn, 1908: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. Turkey: 1 colonial-build. Colombia: 1 colonial-build. |
26 Sep 14 UTC | Autumn, 1909: GameMaster: Colombia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1910" the votes will be cleared. |
29 Sep 14 UTC | Autumn, 1909: GameMaster: These are the possible colonial builds for each country: Turkey: 1 colonial-build. Colombia: 2 colonial-builds. |
02 Oct 14 UTC | Spring, 1910: GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
08 Oct 14 UTC | Autumn, 1910: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
11 Oct 14 UTC | Autumn, 1910: GameMaster: These are the possible colonial builds for each country: Turkey: 1 colonial-build. Brazil: 1 colonial-build. Colombia: 2 colonial-builds. |
22 Oct 14 UTC | Autumn, 1911: GameMaster: These are the possible colonial builds for each country: Germany: 2 colonial-builds. Turkey: 2 colonial-builds. Colombia: 1 colonial-build. |
03 Nov 14 UTC | Autumn, 1912: GameMaster: Brazil voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
06 Nov 14 UTC | Autumn, 1912: GameMaster: These are the possible colonial builds for each country: Turkey: 4 colonial-builds. Colombia: 1 colonial-build. |
16 Nov 14 UTC | Autumn, 1913: GameMaster: These are the possible colonial builds for each country: Turkey: 2 colonial-builds. Brazil: 1 colonial-build. Colombia: 1 colonial-build. |