12 Jan 15 UTC | Spring, 1901: Hurrah, the game started. |
12 Jan 15 UTC | Spring, 1901: hello? |
12 Jan 15 UTC | Spring, 1901: For England's public key: http://www.pastebin.ca/2903566 |
12 Jan 15 UTC | Spring, 1901: ? |
12 Jan 15 UTC | Spring, 1901: Also, this game is without Germany and Italy. Those are easy SC's to grab. |
12 Jan 15 UTC | Spring, 1901: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
12 Jan 15 UTC | Spring, 1901: GameMaster: Turkey voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
12 Jan 15 UTC | Spring, 1901: turkey is clicking random buttons and wants to be eaten for a holiday |
12 Jan 15 UTC | Spring, 1901: Should we generate new public keys outside the ones in our web of trust so that we don't know for sure who is who? (Although we can probably guess fairly quickly anyway) |
12 Jan 15 UTC | Spring, 1901: I generated a separate one. I feel that this way it encourages us to do everything in-game (instead of email), as well as familiarize ourselves with how to create keys, and encrypt messages outside of an email client. |
12 Jan 15 UTC | Spring, 1901: Sounds good. I've actually been doing all my encrypted email so far by generating messages and then pasting them into email anyway. |
12 Jan 15 UTC | Spring, 1901: I probably won't get around to making one though till after Tuesday |
12 Jan 15 UTC | Spring, 1901: -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 If you want to check my signature ;) -----BEGIN PGP SIGNATURE----- Comment: GPGTools - https://gpgtools.org iQIcBAEBCgAGBQJUs1e1AAoJEGHjT/Cc3OCd5P4P/0V+cm3vePcpt3fVYnDLRWlL coKZK2ptQE6//ZafwtNJx7Q/kSCSKo7pLEb/DCMAf3NJUqQVnx7+oEHSGVFXH7Y5 NjfB21FFxDETAS5z+QtdiGYvFEXE+Du1vzUMR6MdI+Ob9mGloHUUlpYFxNHAxn98 x09jiBDrcC6mdQueIoIu3UpgOkMtxe4kbNbIY+3sHe0L89i2vmm6Nk/1MtlI/7AX 2Gi5CxDa1TEGyov/I7fz1AAljYI1FIyMJzA9Ezx/af5f0tqjqauJWxbf1PJSG8OW 06/1F4ZqseIeo0aKWrOOsr8bqKig0tT28EQBLLoYPP6BkAhHe+CxCMGpp8T4aSdx EYfHylyeHIKN38kZtOvQt5SEIn4t6JQibk5aE7NHKsb2hn+fV6PY8Rr9HaW7Kw4l RC9IwN8Wd7BCZRwjRYfp/AfYJtyy5AQc2R9VYDel6CDeIHRB24TKM+PJLnFLn30x pMQFkLkxoXRPCXpeFfPSDMeHSbjdqgQk85kyP/8G4XgEn4W/RY9oJ89Z9+NPjWCL fFC0qaX0SFbwBhQLtuXwiSX7jpB+/4RCLeMZhUpKmtiugGnmCfZB95px98/dNziK 6cIEJF3Z6iYOMus0LtB0co2jEgdaFqEW46e6EpkE6lh0WGwN/VTE2wb5TM5/YaHB ql4r71Odb38+QmIWxTo7 =eLLm -----END PGP SIGNATURE----- |
12 Jan 15 UTC | Spring, 1901: Actually, if we want to go FULL anonymous, we can communicate exclusively on jamwheeler.com/press |
13 Jan 15 UTC | Spring, 1901: GameMaster: NMR from France. Send the country in CD. |
13 Jan 15 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
15 Jan 15 UTC | Autumn, 1901: My public key fingerprint: E03D 7518 B11E BE5C 82BE 2143 FB43 9F02 DB9C 59CF |
15 Jan 15 UTC | Autumn, 1901: Key fingerprint = 4494 0F76 B461 51CE 702A 4BA7 29C1 F273 4A24 0812 |
16 Jan 15 UTC | Autumn, 1901: Key fingerprint = 4494 0F76 B461 51CE 702A 4BA7 29C1 F273 4A24 0812 |
16 Jan 15 UTC | Spring, 1902: Key fingerprint = 4494 0F76 B461 51CE 702A 4BA7 29C1 F273 4A24 0812 |