20 Apr 16 UTC |
Spring, 1065: GameMaster: Please remember that negotiations before the game begins are not allowed. |
20 Apr 16 UTC |
Spring, 1065: Info: This is a choose your country game. |
20 Apr 16 UTC |
Autumn, 1065: GameMaster: Normans voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
20 Apr 16 UTC |
Autumn, 1065: GameMaster: Normans voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Apr 16 UTC |
Spring, 1067: I've got 9 SC's but I want to draw. |
20 Apr 16 UTC |
Spring, 1067: Mistyped there, sorry. I only have 6. |
20 Apr 16 UTC |
Spring, 1067: Why do you want to draw? It's only turn 4. |
20 Apr 16 UTC |
Spring, 1067: I am sick of this variant. |
20 Apr 16 UTC |
Spring, 1067: Why? |
20 Apr 16 UTC |
Spring, 1067: I dislike Fog of War and I don't like the annoying things in Dublin, Sweden, and everywhere else blocking movement. |
20 Apr 16 UTC |
Spring, 1067: How many SCs do you have? |
21 Apr 16 UTC |
Spring, 1067: I am also sic. |
21 Apr 16 UTC |
Spring, 1067: Oops. I meant sick. |
21 Apr 16 UTC |
Autumn, 1067: they don't block movement, it just requires you to have two armies to take it. It adds to strategy, and fog of war makes the element of surprise a viable strategy. Julian, I saw you today, you didn't look sick at all. |
21 Apr 16 UTC |
Autumn, 1067: I meant sick of Fog of War. |
21 Apr 16 UTC |
Spring, 1068: Fog of war? It adds challenge and strategy. |
22 Apr 16 UTC |
Good game. |
22 Apr 16 UTC |
Ok, AE, how did you not take a SINGLE supply center in the WHOLE game? |