13 Jan 17 UTC |
Spring, 1454: GameMaster: Please remember that negotiations before the game begins are not allowed. |
13 Jan 17 UTC |
Spring, 1454: (DiplomatofHonour): Peace be with you |
22 Jan 17 UTC |
Spring, 1454: Info: This is a choose your country game. |
23 Jan 17 UTC |
Spring, 1454: GameMaster: NMR from Firenze. Send the country in CD. |
23 Jan 17 UTC |
Spring, 1454: GameMaster: NMR from Turkish. Send the country in CD. |
23 Jan 17 UTC |
Spring, 1454: GameMaster: Missing orders for Spring, 1454 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
23 Jan 17 UTC |
Spring, 1454: GameMaster: Fire Toad has taken over Turkish replacing "DiplomatofHonour". Reconsider your alliances. |
23 Jan 17 UTC |
Spring, 1454: good luck to everyone |
23 Jan 17 UTC |
Spring, 1454: GameMaster: webdipper123 has taken over Firenze replacing "julius2004". Reconsider your alliances. |
25 Jan 17 UTC |
Autumn, 1454: GameMaster: NMR from Milano. Send the country in CD. |
25 Jan 17 UTC |
Autumn, 1454: GameMaster: Missing orders for Autumn, 1454 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
25 Jan 17 UTC |
Autumn, 1454: GameMaster: KingKongKill has taken over Milano replacing "CallmeNara". Reconsider your alliances. |
25 Jan 17 UTC |
Autumn, 1454: Whow so much NMR's |
25 Jan 17 UTC |
Autumn, 1454: Clearly my move scared them off. |
28 Jan 17 UTC |
Spring, 1455: ferarra please |
28 Jan 17 UTC |
Spring, 1455: ready up |
28 Jan 17 UTC |
Spring, 1455: Hello. Please join http://www.vdiplomacy.com/board.php?gameID=29806 |
01 Feb 17 UTC |
Spring, 1456: Oh shite, missed orders. Sorry everyone, hopefully won't happen again. |
07 Feb 17 UTC |
Autumn, 1457: GameMaster: JLB has taken over Milano replacing "KingKongKill". Reconsider your alliances. |
14 Feb 17 UTC |
Autumn, 1459: GameMaster: Napoli voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |