Finished: 09 PM Thu 01 Jun 17 UTC
Chrome
2 days /phase
Pot: 50 D - Spring, 1906, Finished
Chromatic, WTA, noProcess:Sun
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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Chat archive

Country:


08 May 17 UTC Spring, 1901: GameMaster: NMR from Blue. Send the country in CD.
08 May 17 UTC Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement.
24 May 17 UTC Spring, 1904: GameMaster: Yellow voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
01 Jun 17 UTC Okay, so the plan is for me to win unless black draws? ;)
01 Jun 17 UTC Probably, which is why it is now time for Dark to vote draw. :)
01 Jun 17 UTC Thanks for game chaps.
01 Jun 17 UTC Good game all. This map isn't quite as interesting as I was expecting - the complete symmetry simplifies it a bit too much, although it would be decent for a gunboat.
01 Jun 17 UTC Good game. The only time I played this map gunboat, I lost, so I might be a little biased against it. :)
02 Jun 17 UTC That's true. The map is too simple.