15 Sep 17 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
15 Sep 17 UTC | Spring, 1901: (connorchase00): Jews |
15 Sep 17 UTC | Spring, 1901: Info: This is a choose your country game. |
18 Sep 17 UTC | Spring, 1901: GameMaster: NMR from Russia. Send the country in CD. |
18 Sep 17 UTC | Spring, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
18 Sep 17 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
18 Sep 17 UTC | Spring, 1901: WTF |
20 Sep 17 UTC | GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Sep 17 UTC | GameMaster: NMR from Italy. Send the country in CD. |
20 Sep 17 UTC | GameMaster: Missing orders for Autumn, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
22 Sep 17 UTC | GameMaster: NMR from France. Send the country in CD. |
22 Sep 17 UTC | GameMaster: NMR from England. Send the country in CD. |
22 Sep 17 UTC | GameMaster: NMR from Austria. Send the country in CD. |
22 Sep 17 UTC | GameMaster: Missing orders for Autumn, 1901 (Builds) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
22 Sep 17 UTC | GameMaster: Germany voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |