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09 Mar 20 UTC |
Spring, 2012: Good luck everyone |
09 Mar 20 UTC |
Spring, 2012: All but one joined within 12 hours. That's a pretty good sign. |
09 Mar 20 UTC |
Spring, 2012: Sweet! Let’s all agree to take out that one slacker first ;) |
09 Mar 20 UTC |
Spring, 2012: Aye! Lol |
09 Mar 20 UTC |
Spring, 2012: If only we knew who they were... |
09 Mar 20 UTC |
Spring, 2012: It's because they don't have the code yet. |
10 Mar 20 UTC |
Spring, 2012: Oh, I see. |
10 Mar 20 UTC |
Spring, 2012: Good luck everyone |
10 Mar 20 UTC |
Spring, 2012: Good luck all! |
10 Mar 20 UTC |
Spring, 2012: Bad luck to my enemies, only! |
10 Mar 20 UTC |
Spring, 2012: Good luck and have fun all! |
11 Mar 20 UTC |
Spring, 2012: Macca573 (Gamedirector): Let the games begin! |
24 Mar 20 UTC |
Spring, 2014: Well... Damn |
06 Apr 20 UTC |
Spring, 2016: GameMaster: South Africa voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
12 Apr 20 UTC |
Autumn, 2016: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Apr 20 UTC |
Autumn, 2017: 3 eliminated at the same time... how will that work for the tournament scoring system? |
19 Apr 20 UTC |
Autumn, 2017: Whoever has the most centers the turn of elimination, and if that is tied, then going back through the turns until one power has more center? |
19 Apr 20 UTC |
Autumn, 2017: Oh yea, third last in that case. |
20 Apr 20 UTC |
Autumn, 2017: Second last in that case I guess... |
20 Apr 20 UTC |
Autumn, 2017: Macca573 (Gamedirector): Nope. They will split the points that all of those places would have got. |
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