Finished: 05 PM Tue 19 May 20 UTC
Scottish Clan Wars
1 day /phase
Pot: 35 D - Spring, 1710, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn

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04 May 20 UTC Spring, 1701: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
12 May 20 UTC Autumn, 1704: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
13 May 20 UTC Autumn, 1704: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
14 May 20 UTC Spring, 1705: GameMaster: KINGIVANOV has taken over Kintyre replacing "Sky_Hopper". Reconsider your alliances.
16 May 20 UTC Spring, 1707: And that's it for me. Orkney I wish you good fortune in the battles to come.
18 May 20 UTC Autumn, 1709: I only wish someone had colored in Skye.
18 May 20 UTC Autumn, 1709: Diplomacy is about land and sea, not Skye
18 May 20 UTC Autumn, 1709: hehe
18 May 20 UTC I’ll draw when I get back to my computer. On my phone right now
18 May 20 UTC GameMaster: Orkney Islands voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
18 May 20 UTC Good game.

My only criticism of this map is that it is not build anywhere. Put me at a disadvantage for taking those western island SCs.
18 May 20 UTC Good game. My country was interesting to play as, I feel like it can only succeed by removing Aberdeen, as the Outer Hebrides take too long to get to
19 May 20 UTC Definitely interesting, forcing Aberdeen, Dundee, Glasgow, and Edinburgh to really hash out who is attacking who or get slowly overwhelmed by Orkney Islands, Outer Hebrides, and Kintyre.