08 Aug 20 UTC |
Bidding: GameMaster: Please remember that negotiations before the game begins are not allowed. |
10 Aug 20 UTC |
Bidding: Info: This is a choose your country game. |
10 Aug 20 UTC |
Bidding: Good luck, people, and play smart! |
13 Aug 20 UTC |
Autumn, 1550 BC.: Well, that was not good. |
16 Aug 20 UTC |
Autumn, 1549 BC.: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
17 Aug 20 UTC |
Autumn, 1549 BC.: Macedonia lives. Long live Philip the Tyrant! |
17 Aug 20 UTC |
Autumn, 1549 BC.: Reigning in exile |
17 Aug 20 UTC |
Autumn, 1549 BC.: I will squash you. |
17 Aug 20 UTC |
Autumn, 1549 BC.: Run, King Philip, Ruuuun!!! |
19 Aug 20 UTC |
Spring, 1548 BC.: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Aug 20 UTC |
Spring, 1548 BC.: GG, Macedonia. You managed to defeat the will of the Byzantines. |
19 Aug 20 UTC |
Spring, 1548 BC.: I went to the beach to refresh my mind. Apologies. |
25 Aug 20 UTC |
Autumn, 1547 BC.: King Philip is dead, long live the king. |
25 Aug 20 UTC |
Autumn, 1547 BC.: *Clair de lune by Debussy plays in the background* |
28 Aug 20 UTC |
Autumn, 1546 BC.: Can everyone practice clicking the ready button? |
28 Aug 20 UTC |
Autumn, 1546 BC.: Diplomacy pal. It takes time to ensure you'll not lose one's peraia because a barbarian felt it was a good time to turn on enveryone. |
28 Aug 20 UTC |
Autumn, 1546 BC.: to betray* sorry for that lapsus. |
06 Sep 20 UTC |
Autumn, 1543 BC.: GameMaster: Sparta voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
06 Sep 20 UTC |
Autumn, 1543 BC.: Gimme a few more turns and I might be down to draw if y'all lock me up. |
06 Sep 20 UTC |
Autumn, 1543 BC.: Clicking ready will speed this up for everyone though... |