18 Oct 20 UTC | Spring, 1901: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
01 Nov 20 UTC | Autumn, 1905: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
05 Nov 20 UTC | Autumn, 1906: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Nov 20 UTC | Autumn, 1910: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
20 Nov 20 UTC | Autumn, 1910: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
20 Nov 20 UTC | Autumn, 1910: GameMaster: Someone has taken over Japan replacing "Ashtar". Reconsider your alliances. |
26 Nov 20 UTC | Spring, 1912: GameMaster: Japan voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
28 Nov 20 UTC | Good game. What a strange game with so small solo conditions. I could see India winning and couldn't do anything about it. |
28 Nov 20 UTC | gg |
28 Nov 20 UTC | gg |
28 Nov 20 UTC | Winning every now and then makes you happy. At first I had decided to focus on Turkey as an ally. When he attacked me I made it my goal to eliminate him. I didn't succeed but at a certain point I thought I could win. Nice map with a low victory point that pushes you to play for yourself. |
28 Nov 20 UTC | Yeah I did not do a good stab on you |