16 Oct 20 UTC |
Spring, 1901: Hi |
16 Oct 20 UTC |
Spring, 1901: Hello, old chap. |
16 Oct 20 UTC |
Spring, 1901: GameMaster: France voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
16 Oct 20 UTC |
Spring, 1901: I do not understand what I did. |
16 Oct 20 UTC |
Spring, 1901: You hit a button |
16 Oct 20 UTC |
Spring, 1901: All of our moves are ready. Can we all ready up or what? |
16 Oct 20 UTC |
Autumn, 1901: Im confused. Why have map colors not changed? |
16 Oct 20 UTC |
Autumn, 1901: That occurs after the Fall round. |
16 Oct 20 UTC |
Autumn, 1901: Control of supply centers(and thus their map color) only changes in the fall |
16 Oct 20 UTC |
Autumn, 1901: Ok. So control changes based on who controls them at the fall tick? |
16 Oct 20 UTC |
Autumn, 1901: correct |
16 Oct 20 UTC |
Autumn, 1901: as an example, you would need to keep that army in spain to capture it |
17 Oct 20 UTC |
Autumn, 1901: As another question, the moves in Ukraine killed both the Russian and Turkish units, yes? |
17 Oct 20 UTC |
Autumn, 1901: No, the units just bounced. |
17 Oct 20 UTC |
Autumn, 1901: Oh, its only a defeat if one is at a disad? |
17 Oct 20 UTC |
Autumn, 1901: If two armies move into the same space, they bounce and neither moves. One of them needs a support if they want to take the space |
17 Oct 20 UTC |
Autumn, 1901: An army is destroyed if it has nowhere it can retreat from, or on fall turns when the number of units you can support is less than how many you control. But the game will let you pick which unit to destroy |
17 Oct 20 UTC |
Autumn, 1901: GameMaster: France voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
17 Oct 20 UTC |
Autumn, 1901: Oh what |
17 Oct 20 UTC |
Autumn, 1901: Oops |