11 Apr 21 UTC | Spring, 1861: Good luck to everyone ;) |
11 Apr 21 UTC | Spring, 1861: good good |
11 Apr 21 UTC | Spring, 1861: why everyone wishes good luck in pm =.= |
11 Apr 21 UTC | Spring, 1861: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
12 Apr 21 UTC | Spring, 1861: OK so are we all ready this time? |
12 Apr 21 UTC | Spring, 1861: Indeed. |
12 Apr 21 UTC | Spring, 1861: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
12 Apr 21 UTC | Spring, 1861: Same guilty party as last time? |
12 Apr 21 UTC | Spring, 1861: ... |
13 Apr 21 UTC | Spring, 1861: why hasn't the game started yet |
13 Apr 21 UTC | Spring, 1861: is there a way we can figure out who is NMR or do we just have to wait it out for 2 days each time? |
13 Apr 21 UTC | Spring, 1861: well if it is the same person(s), then they've now used up their two excused NMRs so their places will be offered up on the games-postions open board next. |
13 Apr 21 UTC | Spring, 1861: we could always have a register here when you've placed your moves and see who's absent! |
13 Apr 21 UTC | Spring, 1861: Well, I placed mine first day, and I've re-readied my order each time. |
13 Apr 21 UTC | Spring, 1861: Yep, me too |
13 Apr 21 UTC | Spring, 1861: + |
13 Apr 21 UTC | Spring, 1861: CSA Ready - Ready to move to the next turn |
13 Apr 21 UTC | Spring, 1861: Mexico ready |
13 Apr 21 UTC | Spring, 1861: Ready |
13 Apr 21 UTC | Spring, 1861: Same |