18 Jul 21 UTC | Autumn, 2: GameMaster: Briton voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Jul 21 UTC | Hmm. Set up this game mainly as I am trying to cycle through all possible variants. 4 isn’t a great number. Hard to end up with anything but a 3 way. At first I was fearful of letting anyone get to the resources but then realised I could end up making zero progress if I insisted on bouncing forever and so stabbed Romans (sorry. Just didn’t see an alternative). And then those two Norse fleets are out of action. So it’s a weird dynamic. Probably wouldn’t return to this variant. Thanks all for playing (and processing turns so quickly!) |
20 Jul 21 UTC | Yeah I think it’s a good concept but needs a larger map |
20 Jul 21 UTC | this varient is so poorly balanced and way too small. |
20 Jul 21 UTC | But the idea of the trade supply centres is really cool, could be adapted into something good. |