Finished: 02 PM Fri 29 Apr 22 UTC
There Can Be Only One
1 day /phase
Pot: 2 D - Autumn, 1909, Finished
Duo, Public messaging only, Anon, WTA, EoG: 21 SCs or "Autumn, 2000"
1 excused NMR / regain after 5 turn(s) / extend always
Game won by lambda.nrx (1550 D)

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Chat archive

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24 Apr 22 UTC Spring, 1901: Hello!
24 Apr 22 UTC Spring, 1901: Hello there
24 Apr 22 UTC Autumn, 1901: snap
27 Apr 22 UTC Spring, 1907: No builds :(
27 Apr 22 UTC Autumn, 1907: They wouldn't have saved you anyway.
28 Apr 22 UTC Spring, 1909: getting close now
28 Apr 22 UTC Victory is inevitable
28 Apr 22 UTC gg. I had fleets i couldnt use. Good strategy by you
28 Apr 22 UTC I don't really know what my strategy was. I'm not a friend of taking the two islands early as it wastes two fleets for two years, but I have lost games where the opponent did it.
28 Apr 22 UTC This was my first time playing Duo. Its a good game. I got stuck though by not getting armies as builds
28 Apr 22 UTC I don't like the Duo map. It's a great idea to have a symmetric game, but this map is pretty bad to be honest, it takes ages for troops to arrive at the front line and the game with the fleets is annoying.

If I was to design a symmetrical map, it would have the home centers in the middle. I like the early game of the American Civil War 1v1 map, it's not symmetrical but overall similar considerations are made on both sides.
28 Apr 22 UTC I will have to look that Civil War one up. Yes the builds from the back were such a pain until i stopped getting them!