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A place to discuss topics/games with other webDiplomacy players.
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Bone
My friend group and I have decided to shift all of our games from WebDiplomacy to VDiplomacy after the "Incident". Apologies for all of our bone games that will cloud up the search bar. However feel free to join any of them that you want, the password will always be the same, bone (unless we actually want it to be just us, in which case the password would be something else). Language may be offensive because some of my friends don't understand common decency.
56 replies
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Bone related things
This is for bone related things
1 reply
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Devonian (1871 D)
29 Jun 15 UTC
(+14)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1779 replies
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butterhead (975 D)
21 May 12 UTC
(+11)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2598 replies
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Sky_Hopper (619 D)
Wed 10 Apr UTC
Block/unblock a player
How would you go about blocking or unblocking a player in the new site setup? The button seems to be gone.
15 replies
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vixol (1675 D)
Wed 10 Apr UTC
Caucasia
I think the variant Caucasia would benefit from being played with a set end year and winner takes all. One could think of Caucasia as a tight C-diplo scoring variant.
ubercacher16 (1488 D)
Wed 10 Apr UTC
I think Caucasia would also benefit from a build anywhere or transform rule, if not both. Right now it is impossible for Armenia and Chechnya to build fleets or ever get them and because of this Russia is nearly unkillable because they can just hang out in Sevastopol and nobody can get them except for Georgia and they have to build two fleets to do so. Speaking of, that problem would be fixed by making a land connection between Sev and Kra(the nearest land territory).

Just my thoughts. I would love to try a set end year version of this variant though. What year did you have in mind vixol?
vixol (1675 D)
Wed 10 Apr UTC
8 years is suitable. With a set year it makes less difference that Sev is almost untakeble. It just makes the alliance having to adapt to that. But I agree, a transform rule would solve the problem. On the other hand, with Russia able to keep Sev it makes more sense to NOT attack Russia from the start which is a potential equalizer.
vixol (1675 D)
Wed 10 Apr UTC
(+1)
BTW, the fact that here is an uneven supply center count makes a 2-way draw impossible. That is a decided design. The variant is made to be chaotic.
ubercacher16 (1488 D)
Wed 10 Apr UTC
I made a game. Public press, other details inside.

PW is deadline. Didn't want it to have a password but moderated games require them.

gameID=38139
ubercacher16 (1488 D)
Wed 10 Apr UTC
I think I made a mistake. Apparently "turn" does not mean year.
ubercacher16 (1488 D)
Wed 10 Apr UTC
Fixed it! Here's the new link:

gameID=38140
vixol (1675 D)
Wed 10 Apr UTC
Great, we will have to find more players though :)
Goblin_Priest (1008 D)
Wed 10 Apr UTC
Yea, the Sevastopol SC is weird, in that nobody in their right mind would build 2 fleets there to dislodge Russia.

Chechnya has a much more solid starting position than most, imo. Georgia has a pretty crap starting position, basically surrounded on all sides. As does Russia, though they get the Sevastopol perk I guess. None of which are fatalities though, just doesn't really look like a map I'll play a second time.
vixol (1675 D)
Wed 10 Apr UTC
I have to admit now that I am the creator. The thought was to get a tight paranoid game played with an end year. I'm fostered by the notoriously non care bear swedish dip hobby after all :)
Goblin_Priest (1008 D)
Wed 10 Apr UTC
Yea, tight's all right. A time cap might be a good idea, I'm not yet familiar enough with the map to make much of an opinion on that. The Sevastopol thing really is the only thing that bothers me, design-wise, it's certainly not typical of any variant I can think of that a player can have any given SC without anyone being able to take it from him without crippling himself. Building any fleet at all on that map is very taxing, but building two, on the same sea? Better have *really* trustworthy allies covering your ass! And given the map, you'd have to be pretty foolish, imo, to trust your ally and do this.

Can't really think of any specific fix for this, though. Removing it completely, I guess?
ubercacher16 (1488 D)
Wed 10 Apr UTC
I think making a land connection between Sev and Kra would probably work.
Goblin_Priest (1008 D)
Thu 11 Apr UTC
Make it less bad, perhaps, but I still have a fairly hard time imagining anyone building the required fleet to pull it off, unless the "build anywhere" rule was added, or the one that lets you switch unit types.
Enriador (1507 D (B))
Thu 11 Apr UTC
Given vDip's current code limitations, I think Build Anywhere is a good setting for Caucasia.
vixol (1675 D)
Fri 12 Apr UTC
Maybe transform is better?
ubercacher16 (1488 D)
Fri 12 Apr UTC
I would say so.
Enriador (1507 D (B))
Fri 12 Apr UTC
Do we have support for army-navy transform? I don't recall a variant here that has it.

If an option, transform would certainly be a better fit, more subtle than build anywhere!
G-Man (2188 D)
Fri 12 Apr UTC
Known World 901 and Divided States for sure. I think maybe a couple of others as well.
Enriador (1507 D (B))
Sat 13 Apr UTC
He, never played them (so far). Shouldn't be hard to apply it to Caucasia then.
Argyle Poblano (1033 D)
Sat 13 Apr UTC
I really love this man's design, so I have my own ideas. The left corner of the map really needs to be improved, since the 3 northwestern centers can essentially be permanently held. There needs to be one or two more provinces there
vixol (1675 D)
Tue 10 AM UTC
Enlighten me, I am open to design suggestions.
Goblin_Priest (1008 D)
Tue 11 AM UTC
I've seen the tranfsorm rules on some variants, though I have not played them. It would indeed be the ideal solution, I think.


21 replies
gman314 (1016 D)
12 Mar 11 UTC
(+19)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
7160 replies
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David E. Cohen (1000 D)
13 Jan 19 UTC
Dawn of the Enlightenment Game Forming
I see there are separate threads for game recruiting, so here we are.
23 replies
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The Ambassador (1592 D (B) (B))
02 Sep 16 UTC
(+8)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
215 replies
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Sky_Hopper (619 D)
Sun 07 Apr UTC
(+1)
Site has new PHP stuff
...that I'm still getting used to. For example, the font is now Trebuchet MS, the forum has gotten a renovation, etc.
30 replies
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Mercy (2091 D)
31 Oct 18 UTC
Newspaper Game
A while ago, some players in threadID=80668 discussed playing another Newspaper game. Meanwhile, more than 7 players have shown their interest to participate in it, but no consensus on the specific settings of the game has been reached yet. I have created this thread to set up the next Newspaper game and discuss its settings.
68 replies
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limited number of games
I can only be in 2 games at once since I'm a new player on vdiplomacy, however I've played a lot of diplomacy and know how to play the game. It should include the number phases you have taken on normal diplomacy while determining how many games you can be in.
35 replies
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AJManso4 (1013 D)
Wed 03 Apr UTC
World war IV Sealanes Match Open!
We need 33 more players
2 replies
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kaner406 (1259 D Mod (B) (B))
08 Sep 18 UTC
(+1)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
124 replies
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Sky_Hopper (619 D)
29 Mar 19 UTC
Game number 28
I've been analyzing the ratings of some players recently (Yoshimon, ksindelar, and I), and I've noticed a really odd pattern. In each of our 28th games, we've suffered a major drop in rating, but our ratings quickly bounded up in the 29th game. Is this a coincidence?
1 reply
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Anon (?? D)
26 Mar 19 UTC
Returning
I last played, like... 10 years ago. Was watching D&D video where the guy talked about this game, and I remembered, "hey, yea, that was a lot of fun. I remember kicking ass with California!" Not sure how many people still play this? Started up a new game to go fetch some of that nostalgia.
https://vdiplomacy.net/board.php?gameID=37960
1 reply
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OrangeNoble (966 D)
26 Mar 19 UTC
(+1)
Cant join games?
It says that i can join or create an additional 2 games, but I cant join any games? Can anyone help?
1 reply
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Country Allocation
The last 7 games I’ve joined, I have been assigned England/Britain in every damned one of them. I’m ready for a Diplomacy Brexit. Anyone else have this happen?
5 replies
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ubercacher16 (1488 D)
22 Feb 19 UTC
Imperium Tournament: Official Thread
Tournament rules below.
47 replies
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The Ambassador (1592 D (B) (B))
26 Mar 18 UTC
vDip Google Map...
Where is it again? I tried finding it referenced in old forum threads but as search is non-existent, lucked out.
29 replies
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Evariate (1000 D)
05 Mar 19 UTC
Custom Variants
Is there a way to create custom variants, maybe with custom, fictional maps, in a game? Because I want to do a little something for me frends aaand idk seemed fitting
61 replies
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Sky_Hopper (619 D)
28 Feb 19 UTC
(+1)
Congratulations!
To whomever is playing Kansas in this game (gameID=35242), congrats for being the first country on vDip to pass 100 SCs (I think).
58 replies
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Sky_Hopper (619 D)
15 Mar 19 UTC
Fancy Search module
I don't know why I haven't ever seen this before, but there's a search tab up at the top between New game and Settings. It's really helpful.
10 replies
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kejariwal (1000 D)
15 Mar 19 UTC
What's NMR, CD, turns and delay?
I am new here. Can someone explain clearly to me NMR, CD, turns and delays are?
3 replies
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KingOfSwords (1092 D)
11 Mar 19 UTC
Daylight Saving Time
Is there a problem with the countdown timer, now that we've transitioned to Daylight Saving Time in the U.S.? The clock setting for deadlines and the countdown timer seem to be an hour out of sync.
12 replies
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Morgannwg (870 D)
10 Mar 19 UTC
Why many players choose not to Ready?
I have seen many players never Ready even they were playing gunboat, and even in retreat/build turns. Why people do so?
4 replies
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Sky_Hopper (619 D)
09 Mar 19 UTC
(+1)
Thread for CountrySwitch
Need a player to sub in for CountrySwitch in one of your games? Advertise here!
1 reply
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BBQSauce123321 (1607 D)
03 Mar 19 UTC
Additions to New Game Rules?
I've been noticing that Oli has been more active recently so I wanted to bring this idea up again. People were wondering if variants such as Grey Press or Fog of War could become rules that are applicable to to all game modes rather than just the classic map. This could be done by adding them as options when creating a New Game. It would make for some very very interesting games in my opinion
10 replies
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Flame (1052 D (B))
28 Feb 19 UTC
(+1)
Diplomail.Ru -> Webdiplomacy.Ru
Russian-speaking Diplomacy Server Diplomail.ru
---- was moved to Webdiplomacy.ru
9 replies
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outofbounds (1463 D)
19 Feb 19 UTC
Classic - Fog of War - With a custom start?
Is it possible to create such a game with current options?
3 replies
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