Forum
A place to discuss topics/games with other webDiplomacy players.
FirstPreviousNextLast
diplopoet (1000 D)
Tue 08 Oct UTC
(+1)
Anonymous games
I've noticed that most of the new games on this website are set to "anonymous". Why is that? Why do the people setting up new games like "anonymous" so much?
16 replies
Open
Frozen Dog (1708 D)
Tue 08 Oct UTC
(+1)
What happens if you lose all of your units but still control a non-home supply centre?
I don't mean according to the Calhamer ruleset, but on this site; would you be defeated or live on as a zombie completely at the mercy of others?
4 replies
Open
butterhead (975 D)
21 May 12 UTC
(+11)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2748 replies
Open
CptMike (1232 D)
20 Aug 19 UTC
FvA championship
Hello,

I propose to launch a FvA championship with 5 players.
112 replies
Open
Devonian (1871 D)
29 Jun 15 UTC
(+14)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1898 replies
Open
Flame (1052 D (B))
Thu 10 Oct UTC
14th Century Mongolian Empire NEW TEST
Some bugs are already fixed but we need more testitng. Please join just to move units and discuss the errors.

http://lab.webdiplomacy.ru/board.php?gameID=118
3 replies
Open
The Ambassador (1652 D (B) (B))
02 Sep 16 UTC
(+8)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
245 replies
Open
tobi1 (1895 D Mod (S) (B))
Thu 03 Oct UTC
Looking for new moderators
We are looking for new members of the moderator team:
2 replies
Open
tobi1 (1895 D Mod (S) (B))
19 May 19 UTC
(+1)
Game processing paused
We are currently having some problems after another WebDip code merge with some deep changes to the codebase. Game processing has been paused until this is resolved.

Sorry for the inconvenience.
56 replies
Open
ingebot (1796 D)
17 Sep 19 UTC
Suggestions for Europa Renovatio to be improved
Firstly, I'd like to congrat and thank Technostar on making an amazing variant. I've just got a few suggestions for improvement:
ingebot (1796 D)
17 Sep 19 UTC
1. Genoa and Venice remain weak. While I think there were steps made to strengthen them, the steps were clearly not enough. Perhaps they could get an additional home SC at each colony?
2. North Africa, in every game with press, and even in some without, remain consistently strong because they are much more likely and more effective than any other group of country at coordinating a cross-Med invasion of Europe, building almost only fleets, which can overwhelm even determined resistance. With time maybe people adjust their strategies for this, but given the growing perception of North African invincibility, at least at the start of the game, it could create all kinds of perverse incentives, especially for Southern Mediterranean nations, who have no option but to either put all of their effort into disrupting this alliance (which is unlikely to be broken before substantial gains are made), or by helping them, thereby increasing the initial potency of the North African Alliance. Of course, later than the likelihood of a civil war is very high, but the initial invasion wave means playing Portugal, Castille, Aragon, Naples, Genoa and Papal States become very difficult, especially since there are no other nation they can look to with the potential naval resources to assist them. I expect that in future "choose your country" options for this game, those 6 countries will be avoided. Perhaps oasis SC located unevenly could be added in the Sahara to increase competition and early focus on land?
3. France seems to die a high number of times for some reason.
4. Nations that mostly rely on fleets seem to have a general advantage against mostly land based nations. But there's no good alternative to sealanes.
Anyone else have any other thoughts?
Technostar (1684 D (B))
17 Sep 19 UTC
(+2)
Idk if I'll ever do a revision of either this map or Divided States, as such revisions are a huge time commitment. However, all the points you mentioned are clear issues that I've seen pop up repeatedly.
1) Venice may need a tiny bit of strengthening, although I have seen a highly successful Venice in one game. That being said, Genoa is by far the weaker of the two and requires significant reworking to become viable, perhaps by consolidating them into just two centers of power with a lot of easy-to-snag SCs.
2) North Africa surprised me, but it is an obvious power bloc nowadays. The easiest solution I see is to dramatically increase the number of contested centers, which would make early conflict in the bloc more likely. However, I'm not entirely sure this would be enough.
3) France is just far too spread out right now and border a lot of foes that see them as easy pickings. They need to have a more compact core than they currently have.
4) The advantage naval nations seem to have is that they can snowball far faster than land-based nations, particularly those in the HRE. This isn't as much of a problem in eastern Europe, but there are just a few too many SCs in the HRE compared to the total land territories, which makes wars there prone to stagnation and limits the growth of HRE powers. The easy solution is to add a few more non-SC territories in the region.
Technostar (1684 D (B))
17 Sep 19 UTC
(+4)
An aside regarding the recent cheating incident that hit two games on this map:
I know personal unions are a thing in EU4, but please do not attempt to simulate this in Diplomacy. There are some good reasons why PUs aren't a mechanic here.
The main issue which we discussed in episode 50 (around 1 hr 10 mins in) was the way too easy connectivity between Morocco and "Egypt" via the seas. This is the one area I'd like to see corrected.

FYI - we also discussed how the map with some country tweaking to rewind it 200 years earlier would be a great Fog of War map during the Mongol invasions with Kaner making an excellent suggestion of non-Fog over countries with the same religion. Probably too hard to code, but would be great fun!
PS - I gotta say Technostar, regardless I love this map and Divided States. You just got to look at my games and probably the past 12 months 80% of the games have been on your maps :-)

Thanks again so much for your efforts! Greatly appreciated!
G-Man (2209 D)
18 Sep 19 UTC
I know it’s hard to devote the time required to play-testing these large variants before implementation; and that it’s a chore to implement and recruit at the test site first. But I think it would really improve the variants if, for example, they were implemented here for four trial games as part of a regular process first. Then suggestions from those games and analysis by the variant creator were used to create the initial v1s (that, in the case of these large variants, may in fact never be returned to). Otherwise, we end up with some exciting but flawed variants.

That said, I do think Divided States is pretty strong as-is, though many of the states along the perimeter of the U.S. definitely have strong advantages. While I haven’t had the fortune or time to play the extremely enticing Europe Renavatio yet, comments from the players suggest this one could really use some corrections.
Eki83 (1978 D)
18 Sep 19 UTC
I don't think Mameluks and Morocco are too close each other. Mameluks have too strong starting position anyway. Usually QQ and Tunis aren't interested to attack against Mameluks because of too long distances, Genoa and Venice are just weak and Ottomans have enemies everywhere. Mameluks definitely don't need more safe corner position.
Kwiksand (1000 D)
19 Sep 19 UTC
I think Scotland is very hard to lay on this map. With Norway's two neutrals right above Scotland, it makes sense for them and England to team, and it almost always happens, even in the one game where I'v e seen a successful Scotland.
Kwiksand (1000 D)
19 Sep 19 UTC
*lay=Play
Temasek22 (872 D)
19 Sep 19 UTC
I beg to differ, England and Scotland are quite far apart actually, so most games I see England/ Scotland form a quick alliance...
goldfinger0303 (1617 D)
19 Sep 19 UTC
(+2)
I think everyone is jumping the gun a little here. There are no finished games for this variant, and only a dozen active. Some are gunboat while some are press. Not a large enough sample size to draw conclusions from.

That being said, there are some things that can probably be looked into a bit more - namely the fact that a lot of countries have no-brainer openings for their first year's moves.If the positioning of centers prevents interesting and varied openings, then that's a potential issue to look at.
Frozen Dog (1708 D)
21 Sep 19 UTC
Yeah I actually think the problem with Scotland is not that it is too weak, rather that there is just a superior strategy you should generally go for if you can;

Allying with England and fighting Norway.

I mean the inverse is possible, it's just not as good and I feel will generally not happen often.

That being said games like this are so incredibly tough to balance and I appreciate how well it is already Technostar!!!

Moreover it *is* early to make definitive conclusions about balance (though I do agree about Genoa and the water Egypt connection).
gopher27 (1226 D Mod)
23 Sep 19 UTC
I just recognized that the SCs aesthetically communicate whether the territory is a starting SC, a power's capital or an unoccupied SC.

And for the EUIV fans among us, I happened upon this today:
https://www.technologyreview.com/s/611099/video-games-could-be-serious-tools-for-historical-research/
Elipticon (1065 D)
25 Sep 19 UTC
It's the same with Divided States. Nice touch.
goldfinger0303 (1617 D)
Sun 29 Sep UTC
(+1)
I think something needs to be done to buff Portugal, upon reflection. They just get demolished by Castille every single time, in the games I see. Aragon helps? Doesn't matter. Morocco friendly? Doesn't matter.


15 replies
gman314 (1016 D)
12 Mar 11 UTC
(+21)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
7315 replies
Open
The Ambassador (1652 D (B) (B))
Sat 28 Sep UTC
Very superstitious
I've got myself into doing a certain thing in my games here and recently changed what I did, for it to go very wrong...
2 replies
Open
Cromig (1473 D)
Sat 28 Sep UTC
4 Spots Left on great South America map!
Come join the South America game! https://www.vdiplomacy.net/board.php?gameID=39913
3 replies
Open
MagicalSand (1000 D)
25 Sep 19 UTC
V Dip Discord?
This is simply a question im curious with. Would it be a good idea if V Dip had a discord server? just curious what people would think about that.
9 replies
Open
Diplomacy Poll
Hello all, I’m trying to make a poll on what people consider to be their favorite parts of diplomacy. I’ll be reading every response and making a chart of what people enjoy the most here, so please help me out and give me some words.
2 replies
Open
Anon (?? D)
24 Sep 19 UTC
Anyone want to take this world game?
I'm playing in World Peace Simulator-2, gameID=39267 , but I'm about to go away and am unsure if I'll be able to input my moves. If you are interested, PM me and I'll tell you what country I'm playing. I don't want to just say it here as the game is anonymous. Then I can use the country switch tool to give it away. Please take a look if you are interested.
Thanks!
1 reply
Open
The Ambassador (1652 D (B) (B))
23 Sep 19 UTC
London vDip players?
Calling London Diplomacy fans... we need your help! Trying to track down from the British Library some 1970's articles in the old school mag Games & Puzzles about our great game. Any locals who can help with a little research in the Reading Room? Thanks :-)
5 replies
Open
BBQSauce123321 (2324 D)
22 Sep 19 UTC
(+1)
For those curious...
https://vdiplomacy.com/board.php?gameID=39855
1 reply
Open
The Ambassador (1652 D (B) (B))
13 Sep 19 UTC
(+5)
Rise of the Bots at webDip
While I dearly love vDip, I am blown away by this development at webDip.
37 replies
Open
KingOfSwords (1098 D)
04 Sep 19 UTC
(+1)
Crashed Europa Renovatio Games
At least two games of the new Europa Renovatio variant have had problems and crashed, although so far most of these crashes have been resolved. This is the first time I've encountered this issue here at vDip. How concerned should we players be about this?
4 replies
Open
Dawaldo (1000 D)
26 Jun 19 UTC
"New World" forum game?
There's a text-based turn-based forum game set on a fictional New World continent. Some on here may be interested.
5 replies
Open
AJManso4 (1116 D)
05 Sep 19 UTC
Sealanes Europa Renovatio

Basically england skipped a unit to convoy to my mainland

More info: as reply
5 replies
Open
Sky_Hopper (521 D)
30 Aug 19 UTC
Issue that prevented me entering moves
See below.
4 replies
Open
Anon (?? D)
28 Aug 19 UTC
gameID=39145
This is really a message for mods. .. but I am not getting any response in the ModForum. I have been unable to load orders in the above game for a number of days now .. and am receiving increasingly threatening messages about missing turns and a possible ban. I can't communicate with any of the other players in the game. Does anyone know what is going on?
1 reply
Open
BobMcBob (1062 D)
26 Aug 19 UTC
(+1)
Did GvR just get removed?
And why was it a variant in the first place?
6 replies
Open
jmo1121109 (1200 D Mod)
25 Aug 19 UTC
(+1)
Nexus Tournament Open for Registration
You can now register for the Nexus Tournament. See inside for more.
3 replies
Open
BBQSauce123321 (2324 D)
07 Aug 19 UTC
"Theoretical" Game
So there's a map called Fubar (https://vdiplomacy.com/variants.php?variantID=39). Let's say I created a game called "HA! Pranked!" where it was choose your own country (So I choose the big one), and then I make the SC count to win 8 (greater than any other country has, except the big one which starts with 10). 5 other people are foolish enough to join the game. Would I just win automatically then?
23 replies
Open
AJManso4 (1116 D)
07 Aug 19 UTC
Sealanes Question
Say I am in the Sealane territory of X SW, and I’m attacking an adjacent Y sea territory, but the Y itself not Y SW/N etc. And I support myself in, can the Y territory retreat into my exposed X sea territory, despite me attacking from X SW?
2 replies
Open
kevdog8 (1704 D)
29 Jul 19 UTC
Move Didn't Go Through
I was looking for clarification from the Mod team as to why a certain unit was not dislodged in a gunboat game with 1.5 day phases, so I sent a message in the Mod forum yesterday morning. I haven't received a response and the next phase of the game is about to go through. What is the proper action in this situation? Should I vote extend and hope for a last-minute extend? Thanks for advice.
2 replies
Open
HQDominator (757 D)
19 Jul 19 UTC
Discord Server
I don't use this website much but I know ya'll do, would you be interested in making a Discord for you to discuss this game on?
6 replies
Open
FirstPreviousNextLast
Back to top