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Lagaroth (1121 D)
29 May 20 UTC
(+2)
How to do a proper convoy
Is this how to convoy? https://vdiplomacy.com/board.php?gameID=43159
9 replies
Open
Titus (1534 D)
21 Jun 19 UTC
(+3)
How to Create Group Chat Feature for the Site
Does anyone know how a group chat feature could be implemented to allow players to initiate a chat with a selected sub-group of the players in a game. Below is the idea i thought of how to implement. Maybe someone has some more specific useful ideas and any idea how easy and the cost to implement. My idea to implement is in following response

23 replies
Open
GOD (1580 D Mod (B))
24 May 20 UTC
TELECONFERENCE GAME SUNDAY
A friends of mine and I want to play a live game next Sunday, but with voice negotiations through discord. We've tried that once already and it works really well, pretty close to ftf.
6 replies
Open
Samuel, o Louco (997 D)
29 May 20 UTC
Which font do you use to make texts in diplomacy variants?
I'm trying to create a variant in Photoshop, but I don't know which font to use to write the names of the places; it gets foggy when it is very small. Does anyone know what kind of font I use?
4 replies
Open
Aelfred Smith (1051 D)
26 May 20 UTC
Absolute War
Hello all

We are trying to start a Gobble Earth game and we need a lot of people. You are welcome to join.
1 reply
Open
New Concept: Squadrons
This is just an idea I had: What if there were squadrons (a group of planes) in vDip?
They would be able to go on both land and sea territories, but of course there's a catch, or they would be OP.
The catch: They would not be able to capture territories.
Any thoughts?
KingOfSwords (1415 D)
25 May 20 UTC
(+1)
I've seen this before, but they were called wings instead of squadrons.

The challenge is to give players incentive to build one, when they could build an army or fleet that *can* capture territories instead.
mazechamp (1198 D)
25 May 20 UTC
I feel like they would be useful for breaking up stalemate lines, but I doubt they would be useful in the early-game. It would also probably make convoying troops over less useful, since if you want to take an inland province you just need one or two troops and enough planes to push inland.

I could see it being a huge gamechanger for England, but not really for any other power.
ubercacher16 (1623 D)
26 May 20 UTC
I wonder how they would change the game in a variant with a transform option?
drano019 (2477 D Mod)
26 May 20 UTC
Unfortunately, from what I recall hearing, vDip's code only allows for two types of units per map. So you couldn't have armies, fleets, and squadrons/wings on the same map.

That said, in PBEM games, there's a variant called New World Order that has this concept. Wings can fly over any territory and airlift (basically convoy) armies over land, but can't capture SCs. However, they can "bombard" an enemy SC if they end the fall move in it. It basically makes it like the SC temporarily doesn't exist for the owning power, reducing their build count by 1 until the wing is removed.

It's a fun variant! But beware the nukes!
I assume the planes in your mind will be able to stack on top of an existing army or fleet to add one to the strength? I recall something similar in the Middle Earth variant giving Gondor this ability to create stacked soldiers that attack and defend together (@drano you probs remember it too).

But then in that case the plane is not really a "special" unit because ultimately it drains the same amount of resources for the same effect (i.e. one SC for one plane to add one strength in combat), just that now you give it a bit of the Risk element by allowing stacks.

But of course if what you have in mind is the New World Order version then it's a completely different (and more attractive) thing.
Oli (977 D Mod (P))
26 May 20 UTC
The code currently allows only 2 unit-types, but so it never officially allowed the transform command too.

It's just not easy to implment, but not impossible. That said I don't have the time (and coding knowledge for the javascript-part) to do this, but if someone else can code this (without breaking compatibillity with the main webdip code) I would certainly run this code here too...


6 replies
Aelfred Smith (1051 D)
25 May 20 UTC
Absolute War
Hello all
We are trying to start a Gobble Earth game and we need a lot of people. You are welcome to join.
https://vdiplomacy.com/board.php?gameID=43798
1 reply
Open
Maluco Rasta (829 D)
24 May 20 UTC
Choose Your Evil Empire
Good day.
I am playing this game and it happened to me to move a fleet and it took the order wrong and went elsewhere.
It may have been a mistake, but now, the next turn, she won't even let me give her an order. It doesn't show me like a fleet of mine in the game.
How do you do with these things?
1 reply
Open
Mercy (2068 D (B))
30 Apr 20 UTC
(+3)
Suggestion: new rating system
I propose a new rating system that will fix many of the problems people experience with vRating.
66 replies
Open
Samuel, o Louco (997 D)
19 May 20 UTC
Thinking of creating a Divided States variant, but in Brazil
I really like the Divided States variant. And I think it would be really cool in a Brazilian version too, and I'm thinking about creating it. But would that be considered a copy or something?
11 replies
Open
Metramax23 (1000 D)
21 May 20 UTC
Join Please!!!- Sticks and Stones
We have 4 open spots guys please join!!!
1 reply
Open
Tener (1000 D)
19 May 20 UTC
Private Messaging
Hi all. I am a newbie to vDiplomacy though I have played WebDiplomacy. How does private messaging work in vDiplomacy? I don't see the same account settings for messaging that I am used to. Thanks for helping me.
4 replies
Open
Lukas Podolski (1613 D)
16 May 20 UTC
Middle Earth variant
I recall we used to have one here, albeit quite unbalanced? Will we have anything like this in the near future?
8 replies
Open
vDiplomacy
Why is it called "v"Diplomacy
8 replies
Open
CBro27 (926 D)
16 May 20 UTC
Reporting potential cheating to Moderators
How do I report potential cheating in a gunboat game? GameID is 42792
1 reply
Open
Question About Custom Phase Lengths and Swaps
If I choose a custom phase length of 24 hours, then select "10 minutes" for time until phase swap, then "1 day" for phase length after swap, could someone describe what that would look like in-game?
10 replies
Open
umbletheheep (1000 D)
18 Oct 19 UTC
(+3)
New Weekly Diplomacy Newsletter
Hey guys. I've started a weekly diplomacy email. The goal is to keep everyone updated on the current events going on across the community both online and the local scene. I'll also be including weekly strategy articles. You can see the past issues and subscribe here https://bit.ly/2mvDOTX

I hope you'll sign up, but I also wanted to hear what are some things you'd like to see. Be sure to keep me updated also with new variants so I can announce them. Thanks!
12 replies
Open
New to Site: Playing Games With Fewer Players
So, I'm new to the site and am trying to play with a group of friends as a way to stay in contact with each other. There are 6 of us. All of us are new to Diplomacy, and figured it'd be best to play on the Classic map first, but noticed it's for 7 players. Is there a way to pick the Classic map variant but only play with 6 people instead of 7? I can't seem to find anything talking about that. Thanks!
4 replies
Open
kaner406 (1709 D Mod (B) (B))
08 Sep 18 UTC
(+4)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
621 replies
Open
Interactive map in variant testing
The interactive map in the variant I am testing does not work very well.
(Sometimes it does not show the movement arrows)
(When I try moving from Newfoundland to Quebec in interactive orderface it thinks I am trying to move to Quebec north coast
21 replies
Open
Shaurya (712 D)
11 May 20 UTC
How do you redeem yourself?
I have 8 unexcused delays and want to play more games as I only have games going wich are very slow paced.
3 replies
Open
SlawDawg77 (1384 D)
11 May 20 UTC
(+1)
Concede vs. Draw
Apologies if this question has been asked before, but I can't find a clear answer. In my current game, most everyone has voted to Concede as a 3-team alliance is clearly in position to win. However, my understanding is Concede only gives points to one player that doesn't vote concede. Now that everyone else has voted concede, could the 3 of us that haven't vote draw and split the pot 3-ways? Or is a draw between all teams left only and if want a 3-way draw we have to fight until the end?
12 replies
Open
umbletheheep (1000 D)
11 May 20 UTC
Nexus Finals Video Analysis
Gohornsgo and myself are doing video analysis of the Nexus Finals. Here's the first one: https://www.youtube.com/watch?v=1UrfqiGhwGE.

We'll be doing an episode usually after each turn with another dropping tonight.
0 replies
Open
Variant Dev Thread: North America Minor Powers
Thread about a variant I am working on
3 replies
Open
Text in variants
What are people using to make the text in variants.
Whenever I try making text and then importing it, it ends up being blurry.
1 reply
Open
umbletheheep (1000 D)
08 May 20 UTC
Star Trek Diplomacy
So I came across this over at Diplomatic Corp which has run this variant: http://www.dipwiki.com/index.php?title=Star_Trek and the creator's page with all the files: http://mainecav.org/diplomacy/

Is this something that is this not available for fear of copyright infringement on vDip? I'm not well versed, but I know this is a deep history in fantasy zines in Diplomacy's history.
11 replies
Open
Momentbruh (1000 D)
08 May 20 UTC
World Map Choose Your Country: BrUhMoMeNt
Anyone interested in a World Map, choose your country, no reliability, 2 missed turns, (renews every 5) extensions, and talking allowed? If so, go to here: https://vdiplomacy.com/board.php?gameID=43409
1 reply
Open
DevTools
What does it mean by image must be indexed/palleted png
22 replies
Open
Macca573 (1174 D)
07 May 20 UTC
Design bug on Mate Against Mate?
The way the map is drawn makes it look like false connections exist.
1 reply
Open
Aladeen (1130 D)
04 May 20 UTC
Civil Disorder but can't replace player?
Sorry if this has been asked before, but I can't find it using the search.

I'm in a game with friends/co-workers and one guy quit the game. We waited the 48 hours for him to go into civil disorder, which he did, but the game isn't letting us replace him. Is it because the game is private? We have a replacement ready to go, but our former co-worker isn't answering his email and we aren't sure what we can do to not have to wait 24 hours each turn to get the game moving.
5 replies
Open
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