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Flame (1073 D)
28 Aug 21 UTC
In-game Chat Bug
When you write smth in the PRE-GAME chat of GUNBOAT game you'll find out that your message was written twice. Anybody knows how to fix it or tell me the line in a code where the bug is?
5 replies
Open
David Hood (976 D)
13 Aug 21 UTC
Newest edition of Deadline News from the Diplomacy Broadcast Network - Aug 2021
A panel discussion about player motivations, interview with author of recently published YA novel about Dip, and headlines from around the world of Diplomacy:
https://www.youtube.com/watch?v=siWaQ9l0y2A
0 replies
Open
drano019 (2710 D Mod)
17 Aug 20 UTC
(+1)
Europa Renovatio - Team Game Interest
See below.
211 replies
Open
butterhead (1272 D)
09 Apr 21 UTC
Divided States Team Game
Hey guys! Back in the day, we used to do a lot of team games on here(chaos map, classic, etc). Im curious if people would be interested in doing a team game of the divided states map... Yes, I know, 50 people is a LOT to get for a team game. Here is how it would work.
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lfischl (658 D)
13 May 21 UTC
I think we should just have someone do teams and get this started. we've waited so long
erikip107 (2543 D)
13 May 21 UTC
Yeah, none of the suggestions have been *bad* in my opinion, someone just pick and lets get it going!
Frozen Dog (1515 D)
13 May 21 UTC
(+1)
I nominate AJManso's set!
RUFFHAUS 8 (2490 D)
14 May 21 UTC
(+3)
Unpoplar opinion time:

What's the point of playing on 36 or 50 player map, and then forming regional teams of nations contigupus to each other? Why not just play a 12-18 player variant? The team idea actually has a great deal of merit and attraction if the the teams are randomly assigned, and even more if they are unknown to the players at the start.

Everyone seems to be more worried about the alleged fairness of the team/nation assignments, than in actually playing this game. The board assignments have far less to do with fairness that the skill/experience of the players and the amount of effort that players put into actual diplomacy and strategic and tactical analysis.

What this game needs is a GM to dole out the nation assignments, and set the teams of players, enforce any necessary team based rules, and prevent the game from going on on some cowboy tangent solo run. From there players can announce their team allfiliation wi ther player or not. The teams will become apparent to most as the game evolves, but keeping them officially secret adds an element of suspense and intrigue, and quite probably - more diplomacy. Using randomly assigned teams allows for the secret team alliances within a game that will open up with regional alliance irrespective of the teams. The alliance changing dynamics of regional alliances clashing with team alliances would be extremely exciting. The added diplomatic intrigue of disclosing team idenities or not, or lying/inferring about them would add a wave of diplomatic drama.

You're on the brink of an epic game, but sliding back into mediocrity because you're all worried about the fairness of the opening two years of the game. If no one else know s the teams, this is a non issue. If the teams are not contiguous to start, it's a non-issue. The issue will be what is a formal team and what is a board alliance. That's the value of a team game.
lfischl (658 D)
14 May 21 UTC
I agree with this guy. Have someone GM
erikip107 (2543 D)
14 May 21 UTC
(+1)
That was kinda similar to our last game - Unfortunately, people got bored before a single team was eliminated and we drew.
mouse (1825 D)
14 May 21 UTC
Yeah, the issue with completely random teams is that in most cases the actual teams have no real way to interact with each other early on, and thus by the time the mid-game is reached and the 'team' element could really come into its own, every team is down at least one member, likely more, and it loses the entire distinction from just a regular game - in fact, makes it worse than a regular game from a 'working together' perspective, since there isn't even the 'will my neighbour stab me?' question - any not on your team *will* stab at *some* point, even if it makes no positional sense to, because the game rules dictate such.

Thus the necessity of having at least one neighboring teammate, to allow the concept of 'team game' to be actually relevant from the start.
I just think we should get started. Each group set is pretty much as good as the other
AJManso4 (2318 D)
14 May 21 UTC
yeah and we cant just start a game without any thought to it lol it would be horrible
AJManso4 (2318 D)
14 May 21 UTC
(+1)
-Norway/Denmark
-Scotland/France
-Sweden/Livonian Order
-England/Burgundy
-Brandenburg/Teutonic Order
-Milan/Savoy
-Switzerland/Bavaria
-Austria/Hungary
-Bohemia/Saxony
-Poland/Lithuania
-Castile/Portugal
-Pope/Tlemcen
-Tunis/Naples
-Morocco/Aragon
-Ottomans/Genoa
-GH/QQ
-Mamluks/Venice
-Novgorod/Muscovy

^^Updated list and we are set to go! Just need a mod to organize the draw and we are set
mouse (1825 D)
14 May 21 UTC
...if the issue was "Eng/Sco only has 2 possible ways to go" then I would very strongly argue that Sco/Fra is even worse as it literally only has *one* way to go if it wants to remain a viable team.

But whatever. We're clearly not going to get a universal agreement here, and a game is better than not (unless I end up saddled with one of these bullshit positions. But I suppose if you've got numbers to make a game without me, or are willing to chance the 1/9 of needing to find a replacement or re-roll, than I've nothing to complain about)
AJManso4 (2318 D)
16 May 21 UTC
Alright so when are we starting?
erikip107 (2543 D)
16 May 21 UTC
I can make the game I suppose. Before I do...

Random country assignment or choose?
What should I set the win condition to? (how many centers)
2-day phases, yeah?
full press?
I think the assignment should be random. 2 day phase and full press both sound good. Also, shouldn't we get a mod to GM this?
erikip107 (2543 D)
16 May 21 UTC
GM in what way? Team assignment? Just to make sure we adhere to the rules?
Deezee (1968 D)
16 May 21 UTC
@Erik think we were saying 60% centers as the win condition, which would be 185 but probably would need to end manually given that it's unlikely any individual player will reach that number even when their team wins.

2 day phases and full press makes sense.

Country assignment I guess some people have already expressed a desire not to play in certain regions, so maybe we should let people choose?
drano019 (2710 D Mod)
16 May 21 UTC
Gotta be random teams. Mods can always swap people if they have major issues with where they are situated.
erikip107 (2543 D)
16 May 21 UTC
I made the game!

https://vdiplomacy.com/board.php?gameID=48878

If rules need to be changed I imagine that a mod can do it. Note that I made it "extend always" because I feel that missing a turn is extremely detrimental to a team even more than in normal play, but we can also change that if we want to. It'll just mean that if your teammate misses a turn, something not in your control whatsoever, you're going to be punished hard for it. But also if people are unreliable, the game will drag....on...


I also messed up the join phase, could a mod extend it to more that whatever the default is?
erikip107 (2543 D)
16 May 21 UTC
Oh yeah, password is

Genoa
drano019 (2710 D Mod)
16 May 21 UTC
(+1)
I've joined and extended the join time. We can change most everything about the game settings if it's decided that we want to.
The Ambassador (1948 D (B))
16 May 21 UTC
(+1)
Thanks, I'll pass. As flagged earlier I prefer the dynamic of not knowing who is allied with who.
mouse (1825 D)
17 May 21 UTC
To confirm the alliance setup - teams of 4, we know individual pairs but not how those pairs are connected, right?
CBro27 (1453 D)
17 May 21 UTC
I also prefer fully secret teams, but unknown pairs is acceptable. Password isn't working for me though.
erikip107 (2543 D)
17 May 21 UTC
did you do it with the capital "G"?
CBro27 (1453 D)
18 May 21 UTC
yes
CBro27 (1453 D)
18 May 21 UTC
ok I'm in
Frozen Dog (1515 D)
22 May 21 UTC
Still looking for people! ^.^
We seem to have peeked out at 21... anybody else...?
kevdog8 (1780 D)
28 May 21 UTC
smaller map?

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251 replies
ubercacher16 (2196 D)
08 Aug 21 UTC
Nexus Cold War Tournament
More info in thread!
2 replies
Open
butterhead (1272 D)
27 Apr 21 UTC
(+10)
Appreciation
Thank you mods for just being super awesome and taking great care of this site. We appreciate everything you do, and think you guys are all around awesome.

Thank you, that is all
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Heer Alvaro (1000 D)
21 Jul 21 UTC
Create a new Variant
Hi guys! In case I want to create a new variant. WHO is the person I would ask for?

THANKS!
8 replies
Open
CCR (1957 D)
19 Jul 21 UTC
Any Mod around?
Looking for you for some time now.
Touch me in Pvt or through the
ModForum ;) *grin*
4 replies
Open
David E. Cohen (1000 D)
17 Jul 21 UTC
(+1)
COLLABORATOR WANTED:
I am looking for a collaborator for a variant I am developing.
3 replies
Open
David Hood (976 D)
17 Jul 21 UTC
July 2021 Deadline News Is Out
Features a panel discussion of European players, tournament news, and a report on a college course about Diplomacy being offered at the University of the West Indies.
https://www.youtube.com/watch?v=GphP6Cyc9FQ&t=482s
0 replies
Open
brainbomb (662 D)
12 Jul 21 UTC
(+1)
Cross Community Mafia Event
Hear Ye, Hear Ye
webdiplomacy, playdiplomacy and vdiplomacy have long stood as the pillars of the finest diplomacy experience on the web. And now a rare event has come which pits all the finest dip players together in Mafia!
4 replies
Open
CrimiClown (969 D)
08 Jul 21 UTC
Change username
Hey everyone, stupid question perhaps, but can I change my username on this website? Or do I need to make a new account?

Thanks!
3 replies
Open
Anon (?? D)
07 Jul 21 UTC
WW2 Game
Join our WW2 Game!
https://www.vdiplomacy.com/board.php?gameID=49420
9 of us know each other in real life, pass is elliott.
0 replies
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Caustic (827 D)
23 Jun 21 UTC
New King of England?
Can the players from europe tell me what's going on with this? Google and youtube seamed to have filtered out anything about this. Is it true?
27 replies
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Two Chaos Games!
Looking for more players for two chaos games, one of which is public press. https://www.vdiplomacy.com/board.php?gameID=49397
https://www.vdiplomacy.com/board.php?gameID=49389
4 replies
Open
Looking For Chaos
Hi, looking for more players for a chaos game
1 reply
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