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A place to discuss topics/games with other webDiplomacy players.
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Greatdjenkins (977 D)
30 Jan 18 UTC
you hippies whats in da hood
come at me bro, when people see u they be like FATYYYYYYYY
7 replies
Open
Just a heads up...
I'm headed to our cabin for a week tomorrow. I'll still get internet on the phone when we head into town for dinner each night, but my communication may be lacking in game on any press games.
5 replies
Open
GOD (1664 D Mod (B))
27 Jan 18 UTC
Looking for Callifornians
I'm currently travelling through California for a good month and wondered if there's any players out here who'd like to meet or maybe even host me?
2 replies
Open
Greatdjenkins (977 D)
22 Jan 18 UTC
Ambassidor is a crybaby
ambassidor, and argentinaian empire looooooooooove fluttershy and dora, although i think argentianian empire might like boots ( doras pet monkey, hes a boy )
9 replies
Open
Brenden (935 D)
25 Jan 18 UTC
call me
hey girl
2 replies
Open
kaner406 (1430 D Mod (B) (B))
19 Jan 18 UTC
(+1)
Mod announcement
Please join us in welcoming gopher to our mod-team. We promise not to let him use his newfound powers to win the "winning" thread.
8 replies
Open
Temasek22 (1009 D)
18 Jan 18 UTC
Help
I can’t login for the next few days. Would appreciate if anyone can help step in
0 replies
Open
SKIZM (969 D)
14 Jan 18 UTC
A noob question about R###
Hey Guys, new to the site (and fairly new to diplomacy).
Next to players names are their diplomacy points, I get all that, but next to that is an R### number, I may be missing it, but I cant see this in the rules. (ie name is NAME(1000/R92). What does this number mean?
5 replies
Open
karajandiem (1098 D)
14 Jan 18 UTC
Ancient Mediterranean
Looking for more players for a chill Ancient Med game! http://vdiplomacy.com/board.php?gameID=33453
2 replies
Open
Flame (1080 D (B))
11 Jan 18 UTC
C. Kostick. The Art of Correspondence in the Game of Diplomacy
Stabbeurfou.org informs:
New book about game Diplomacy is avalible on Amazon
https://www.amazon.com/Art-Correspondence-Game-Diplomacy-ebook/dp/B015XAJFM0/
0 replies
Open
Greatdjenkins (977 D)
22 Dec 17 UTC
New game
if i made a new game with 36 people would anyone be interested, its a ww2 map
4 replies
Open
kaner406 (1430 D Mod (B) (B))
07 Jan 18 UTC
Mod recruitment.
Hello all. We are currently looking for a new moderator to help out around the site.
6 replies
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Captainmeme (1400 D Mod (B))
08 Jan 18 UTC
WebDiplomacy 2018 GvI and FvA Showdowns - Signups now open!
More info (and signup form) here: http://webdiplomacy.net/contrib/phpBB3/viewtopic.php?f=7&t=84
0 replies
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BenjaminHester (1035 D)
03 Jan 18 UTC
Global Admin Message for Players of Siege of the Ishiyama Honganji
Bug reported regarding last season results. Please pause.
1 reply
Open
Greatdjenkins (977 D)
04 Jan 18 UTC
I'm better than everyone
No one can beat me it's like your all tiny, puny ants, and I'm the giant that squashes you haha. Fight me puny crybaby girls. Come at meeeeee!!!!!this me
5 replies
Open
Flame (1080 D (B))
26 Nov 17 UTC
(+2)
Punic Wars COMING soon!
Punic Wars based on Sail Ho variant.
Coming soon.

http://lab.diplomail.ru/variants.php?variantID=201
15 replies
Open
BenjaminHester (1035 D)
21 Nov 17 UTC
Sengoku Nagashino Feedback Thread
Hi Sengoku Nagashino players - please deposit your thoughts here for designer digestion as the first round of games resolves.

Please do not directly comment on the situation/players etc. of any active games. Please limit your comments to the variant design itself, as it appears at gamestart. Once a game has completed, it is fair game for analysis, but not before please.
29 replies
Open
Greatdjenkins (977 D)
30 Dec 17 UTC
what happened to our game argentinaen empire
whats the deal, i cant find the game anymore.
3 replies
Open
BobRoss (1752 D)
03 Jan 18 UTC
Still looking for replacements (3 games)
Other obligations make it impossible for me to play my games as they ought to be played.
1 reply
Open
gopher27 (1226 D Mod)
30 Dec 17 UTC
Deep philosophical question about American culture
So I teach at a major public research university. And I keep noticing that my male students in their early 20s seem with a surprisingly high probability to be intimately familiar with the movie Don't Be a Menace to South Central While Drinking Your Juice in the Hood. This movie came out when I was in high school. And at the same time, they seem ignorant of In Living Color which is readily available on Youtube. So why DBAMTSCWDYJITH and not, for example, I'm Gonna Git You Sucka?
6 replies
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The Ambassador (1560 D (B) (B))
08 Dec 17 UTC
Drunk postings only
This forum thread is for VDip players to post when they are a little bit pissed.
37 replies
Open
Oli (977 D Mod (P))
01 Jan 18 UTC
(+2)
Happy new year
No new year thread here...?
Wish you all a happy new year.
2 replies
Open
JECE (1184 D)
18 Nov 17 UTC
(+1)
Is there a new mobile website?
It looks great, but could I turn it off? I use a BlackBerry Passport, which has a nice big screen and doesn't need it.
101 replies
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Chumbles (1020 D)
24 Dec 17 UTC
(+2)
Merry Christmas!
Have a brilliant Christmas day - it's already started in Oz!
11 replies
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brainbomb (681 D)
23 Dec 17 UTC
Mafia II vdip signup
So I was thinking id run an 11-14 player game starting in January. Probably the 5th or 6th. Any vdippers up for some mafia? Setup TBA.
3 replies
Open
Monkey (936 D)
22 Dec 17 UTC
Im soooo cool
im the best and no one can take me downnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn
17 replies
Open
BobRoss (1752 D)
23 Dec 17 UTC
Looking for replacements
Hi all. Due to personal circumstances i will be entering an indefinite vdip hiatus and thus i'm looking for replacements.
1 reply
Open
Grahamso1 (1475 D)
20 Dec 17 UTC
(+1)
Game set up - NMR
I want to set a game so that it never processes a turn with out orders. I think that is setting “Turn” = 0.
But if I set “Delay”= 2 does that mean a two day/phase pause before that player is kicked? Or is he kicked immediately and there are 2 days for a replacement to appear. In the latter case what happens after the 2 days?
7 replies
Open
slypups (1599 D)
17 Dec 17 UTC
(+1)
Proof that victory stats can be deceiving
At least with a small sample size. http://vdiplomacy.com/stats.php?variantID=75&variantID=93
Does this mean Yellow starts at a disadvantage on this map?
Enriador (1491 D (B))
18 Dec 17 UTC
Victory stats can be deceiving indeed. Was someone claiming the opposite?

Another example: Internet Diplomacy has a huge sample size, where we can read that Italy is apparently superior to Austria in Classic.

Now, look for high-level Internet games, FtF tournaments and the old PBEM archives - again, a huge sample size -, and you'll see Austria ahead of Italy.

We're speaking of *tens of thousands* games of the *same map*, yet we have a big difference in rankings. So yeah, stats alone don't tell the whole story.
ScubaSteve (1223 D)
18 Dec 17 UTC
Once you get to ten thousand games, I think that the stats are significant. I'm curious to consider that maybe Austria is stronger but only in the hands of players that are highly competent.

I wonder if anyone has any theories why?
The Austria/Italy comparison (and all of Diplomacy really) comes down to the smooth tongue of the full press players or the strategic acumen of the gunboat players in the pool being studied. If you study face 2 face tournaments, you are bound to see different stats over the online where anyone and the village idiot can play.
slypups (1599 D)
18 Dec 17 UTC
All excellent points. There is certainly a difference in how skilled players handle a game versus less experienced hands, but a large enough set of stats is predictive more generally, if not for the specific situation. I was more just amused by the anomaly in this symmetrical map where the result should be uniform across the countries over time.
In addition to the skill vs unskilled stats, we also have gunboat vs press games clumped together. In press games, you can offset the advantages a country may have in a gunboat game, especially when recognized by multiple players that see the need to offset that advantage. In gunboat, the lack of clean communication increases the advantages of superior early positioning.
Mercy (2043 D)
18 Dec 17 UTC
One can actually quantify how reliable stats are by using probability and statistics. One can calculate the expected variance under the assumption that all countries are equally strong and compare this to the actual variance as is measured by the site. I don't have time to check it now, but it could very well be that the expected variance of the map Chromatic doesn't differ much from the measured one.

When you have tens of thousands of data points, the stats should be reliable. So, the difference between Austria and Italy performance that Enriador mentioned has most likely to do with other factors, like ScubaSteve and YouCan'tHandleTheTruth mentioned - the performance of countries differs under different settings.
d-ice (2016 D)
18 Dec 17 UTC
Why not allow fact freaks to slice stats per variant, press mode, end condition and scoring system? That way the stats would acutally have some value once there's enough data in each relevant combination.
It varies based on the map, though. For example, in Classic, Austria is vulnerable at the start, but becomes tough to stop further on in most games. Starting, Austria is at a disadvantage. But further on, it changes.

Victory stats are also annoying when one doesn't consider the ratings of players. I would love an average rating of players next to countries in the stats.
My main point is that the environments mentioned results in a higher overall skill level playing Austria and Italy in one versus the other, thereby altering the stats. There are too many variables at play to simply look at performance of a nation across a large data set. Just as in science, you must have clean data and reduce the variables as much as possible. You simply cannot do that with internet Diplomacy or even tournament F2F Dip.
ScubaSteve (1223 D)
18 Dec 17 UTC
Wouldn't performance of a country over a large data set be a great indicator of that country's performance... under those conditions?

As the stats approach the long run (and the long run can be... very... very... long) the effects of player skill (i.e. more skilled players playing certain countries) would be balanced out. The variance of this variable would approach 0.

Of course, if there were a reason that better players had certain countries more often (tournament structure, for example) that would need to be examined and could affect the quality of data.

Including rating data would help the long run become shorter but, with a long enough long run, would not be necessary.

@Scuba, tournaments are more along the lines of a professional event (like an NBA game) and internet games more along the lines of a high school game. Do you really think home court advantage is going to balance out the same between the two? Tournament players will *all* be a higher caliber player where as internet games will span a broader spectrum. The strength of the country may vary among pros who are better at strategy and at diplomatic influence and can adjust their game play for the strengths and weaknesses of the country they have drawn. The amateur crowd will more accurately reflect the relative country strengths on the large data but will vary significantly from the pro crowd who can compensate for weaknesses and exploit strengths of their own country as well as weaknesses of other countries.
slypups (1599 D)
19 Dec 17 UTC
I agree with @Truth. There is a difference between pro-players and your average joes (nothing against playing with average joes - can still be a lot of fun). I suspect the balance of games tends to have more average player games or a mix of average and skilled players, and fewer online that consist of just high-skill players, so that an accumulation of stats probably reveal more what a game played by lesser to moderate skilled players will be like on average in the long run, not what a skilled game will be like. On the other hand, the pro-tourney stats should be good for getting that info, so maybe these online stats are good for painting that other picture :)


11 replies
RagingIke297 (991 D)
17 Dec 17 UTC
Any mods around that can pause a game?
I'm spectating this game http://www.vdiplomacy.net/board.php?gameID=33196#gamePanel. And about half the countries are about to NMR, anyone around to stop this from happening?
1 reply
Open
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