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A place to discuss topics/games with other webDiplomacy players.
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slypups (2729 D)
05 Feb 20 UTC
(+1)
People who take the full turn every time in gunboat games
Even for retreats or builds. Just had to vent. That is all. Please, add your ire to the flame.
Sky_Hopper (365 D)
05 Feb 20 UTC
(+3)
It is unlikely that one is able to ever guess another players’ motives behind not readying up. For instance, I might not click “Ready” because I know I’ll be gone from the site for about a day and wouldn’t want to NMR.
Strider (1604 D)
05 Feb 20 UTC
Yep I'm with Sky and even then I get caught out.
slypups (2729 D)
05 Feb 20 UTC
(+2)
Oh I understand that sometimes you need the extra time, like for a weekend or week you are too busy. But _every_ time in a game that takes months? It makes no sense. Assuming a 24 hour per turn game, even when you are busy, you should ready up on a retreat and if the turn progresses, you can then enter and save your next moves and have 48 hours until you have to play again. If the turn doesn’t progress and you are busy, then you can set it back to not ready. This is optimal if you are going to be away a bit, but people fail to do it.
As someone who very rarely plays Gunboat games, due to force of habit I don't click ready. In normal chat games I don't like readying so that other players can see my messages and have a chance to respond, and so I often simply forget to in gunboat due to force of habit
slypups (2729 D)
06 Feb 20 UTC
(+1)
That's reasonable BBQ. For press games, I understand the value in not readying. In gunboat, it's not like you're getting new information - it's all there. The only reason not to ready every time in gunboat is if you are concerned that you won't be able to enter orders within the next time period once the turn progresses, so you slow down the game a bit to give yourself more time. I fear this is overused though, and a lot of gunboat games are unnecessarily slowed down by one or two players that could be more proactive.
Mittag (1396 D)
06 Feb 20 UTC
(+1)
Nah, there are several reasons to not ready.

There can be a tricky situation where you want to think about your options but don't have time to do it at the moment. Actually, overall I think people would play better if they would spend more time thinking about their orders, than just submitting whatever first come to mind.

Similar, but different: if I want someone to stop attacking me and turn against a solo threat, then I will not ready up. Playing fast, people often keep doing what they are doing. If the play slows down then maybe the guy will think a little more about long term strategy.

That said, I think most of the time people don't ready up is because they are loosing and they want to be annoying. I never do that myself though.
BobbyLotion (1627 D)
16 Feb 20 UTC
I’m one of those people. Didn’t know it was perceived as annoying, and will take that into account.

Playing gunboat I prefer to take my time. Especially in the mid game. I still feel like a noob, and spend some time trying to read the dynamics of the map. I also take notes and make predictions in order to test my understanding of the game. Gunboat is for me a great way of learning the game.

I consider moves/actions as the most important way of communicating. And I usually get stabbed when I focus too much on what people say instead of how they move.

I don’t expect games to move faster than round times unless explicitly expressed in the name. (Ready up or die, or something like that).

Interesting to see that people use the ready up as a way of communicating. Haven’t thought about that. Thanks!

Going forward I will be more considerate when it comes to ready up.
EvW (1508 D)
16 Feb 20 UTC
I think you should accept that people are entitled to take the full time allowed them. If they have a busy life, or have quite a lot of games, they may not want to speed the process up, which would result in them having to play turns even faster.


8 replies
Macca573 (1517 D)
04 Feb 20 UTC
(+2)
"V" Diplomacy?
It just occurred to me why it's called V diplomacy.
19 replies
Open
alifeee (1229 D)
13 Feb 20 UTC
Who wins if two players get the same winning SCs?
See: this game
https://vdiplomacy.com/board.php?gameID=41100

Both Colombia and Argentina got to 18SCs (the winning number on this map) on the same turn. Colombia was marked as winning. How is this determined?
4 replies
Open
Macca573 (1517 D)
11 Feb 20 UTC
No Variants page?
I can't get on to the variants page.
5 replies
Open
Battalion (2386 D)
09 Feb 20 UTC
Becoming a new developer on vDip
I'm interested in trying my hand at developing a variant and have some questions...
12 replies
Open
Piplup (421 D)
10 Feb 20 UTC
Divided States Win might occur!
https://vdiplomacy.com/board.php?gameID=34103#gamePanel
In Ununited States of America New York might, and would be foolish not to try for a win
3 replies
Open
Anarchy in the UK
How come the neutrals in Anarchy in the UK are green?
2 replies
Open
Variants page
Whenever I want to look at the variants, it takes a long time to load the variants page. Does anybody else have this problem?
2 replies
Open
Flame (1073 D)
06 Feb 20 UTC
ChessPolitik Variant
How do you like it? I found a variant which is very interesting...
https://www.playdiplomacy.com/forum/viewtopic.php?f=413&t=59113
5 replies
Open
Swede03 (1517 D)
05 Feb 20 UTC
(+1)
Webdip is down
Is this happening to you guys too? Also, I would like to know how to get back in or else get some sort of emergency pause. I've been trying periodically all morning and its not working
1 reply
Open
Sky_Hopper (365 D)
05 Feb 20 UTC
Accidentally muted a thread
I accidentally muted a thread. Does anyone know how to unmute a thread?
2 replies
Open
Elipticon (736 D)
29 Jan 20 UTC
(+2)
Congratulations to Agnaar
Agnaar recently won the game Kill Lithuania and also Scotland (gameID=39135) and this nearly doubled their score, and also putting Agnaar in first place.

Congrats!
26 replies
Open
Frozen Dog (1515 D)
17 Jan 20 UTC
Grief for a sad loss
So annoyed at myself for missing a third turn, but man, this new NMR system is tough.

Lost a 73 supply faction today. :'(
17 replies
Open
Sky_Hopper (365 D)
24 Jan 20 UTC
Petition to change a power's name
I propose changing the name of the power named Alborian in Mars to "Alboria" - it just seems more consistent with the others.
1 reply
Open
Macca573 (1517 D)
23 Jan 20 UTC
Game Limits?
I'm trying to join this game, and it's telling me I can't join because of "game limits".
10 replies
Open
Macca573 (1517 D)
25 Nov 19 UTC
Balance in Economy
There is a variant called Classic - Economic
https://vdiplomacy.net/variants.php?variantID=53
6 replies
Open
Flame (1073 D)
10 Oct 19 UTC
(+1)
14th Century Mongolian Empire NEW TEST
Some bugs are already fixed but we need more testitng. Please join just to move units and discuss the errors.

http://lab.webdiplomacy.ru/board.php?gameID=118
7 replies
Open
Flame (1073 D)
24 Apr 19 UTC
(+3)
Lepanto6X
This variant was installed several years ago. But I didn't remember who developed it. variant got several bugs. Who will fix it and give us a final release of a map? ;-)
http://lab.webdiplomacy.ru/variants.php?variantID=97
9 replies
Open
tobi1 (1997 D Mod (S))
05 Jan 20 UTC
(+1)
Changes to the Reliability System
The Reliability System has been updated now to address the issues introduced with the missed turn schema some months ago.
11 replies
Open
Flame (1073 D)
20 Jan 20 UTC
Lepanto 6X variant
Hi! We are about to continue variant development after 3-years delay!
https://lab.webdiplomacy.ru/board.php?gameID=3

Who wants to join?
2 replies
Open
Seinwave (1010 D)
17 Jan 20 UTC
Territory is a supply center on the smallmap, isn't on the big map.
Am I going crazy? I'm looking at the Africa variant at https://vdiplomacy.com/variants.php?variantID=83. As far as I can tell, on the smallmap, the Uganda territory is marked as a supply center, while it isn't on the bigmap.
2 replies
Open
Flame (1073 D)
17 Jan 20 UTC
Territory graph
Here we got a "Territory graph module" which can be seen after the game finished.

The problem is that I can understand how to make it work with variants where we got additional powers (neutrals, upc, etc). With variants in which all powers are playable all is good. Please help... cause it's our common work to do WD better!
3 replies
Open
alifeee (1229 D)
15 Jan 20 UTC
(+1)
Not able to choose SoS scoring
When I create a game, I can only choose from WTA and PPSC. Here (https://vdiplomacy.com/points.php#DSS) it says that SoS scoring is available and PPSC was discontinued. This doesn't seem the case. How can I choose SoS for my game?
4 replies
Open
BBQSauce123321 (2026 D)
06 Jan 20 UTC
(+2)
War in 2020
I would like to point out that there is a variant called War in 2020 that has existed since at least 2011. That is all
5 replies
Open
kaner406 (2103 D Mod (B))
31 Dec 19 UTC
(+3)
Happy 2020!
10 solid years at vDip! Love you all (dirty rotten backstabbers).
6 replies
Open
Tom Wzx (973 D)
11 Jan 20 UTC
South America 5 player version
Does anyone know if there are any good stalemate lines on this map
1 reply
Open
blackadder32 (1000 D)
07 Jan 20 UTC
Looking for a 1600 game
Hello, I’m new here and have been out of pbem Diplomacy for awhile but I would love to get in on the next game of the 1600 variant here. Is there a way I can sign up for a game starting in the future? How does it work around here?

Thanks for any help.
2 replies
Open
MagicalSand (1726 D)
29 Dec 19 UTC
How do points work?
I am confused on points. I know that there is 2 types. The points that allow you to play x amount of games. And the points that show how good of a player you are. How does the whole bet thing work?
6 replies
Open
Chumbles (1380 D)
24 Dec 19 UTC
(+2)
Happy Xmas
Best wishes for the new year and a happy holiday to all; I believe Amby will shortly be arising as Santa follows the course of the new day
2 replies
Open
erikip107 (2543 D)
19 Dec 19 UTC
Rating question
Hi! New to forums and fairly new to this game, I was wondering how the rating system works. I understand generally that we gain points for draws and solos, and lose them for defeats and survivals, but how is it determined how much we gain or lose?
7 replies
Open
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