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A place to discuss topics/games with other webDiplomacy players.
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gman314 (1016 D)
12 Mar 11 UTC
(+21)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
7502 replies
Open
Which font do you use to make texts in diplomacy variants?
I'm trying to create a variant in Photoshop, but I don't know which font to use to write the names of the places; it gets foggy when it is very small. Does anyone know what kind of font I use?
2 replies
Open
Lagaroth (1000 D)
05:01 AM UTC
How to do a proper convoy
Is this how to convoy? https://vdiplomacy.com/board.php?gameID=43159
4 replies
Open
GOD (1545 D Mod (B))
Sun 24 May UTC
TELECONFERENCE GAME SUNDAY
A friends of mine and I want to play a live game next Sunday, but with voice negotiations through discord. We've tried that once already and it works really well, pretty close to ftf.
5 replies
Open
butterhead (975 D)
21 May 12 UTC
(+12)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2906 replies
Open
Argentinean Empire (1470 D)
29 Mar 20 UTC
(+1)
Tournament: Cold War II
Welcome to the sequel to 2018’s Cold War tournament. Has it really been two years? Let’s get started.
176 replies
Open
Devonian (1871 D)
29 Jun 15 UTC
(+14)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
2004 replies
Open
Aelfred Smith (1051 D)
Tue 10 PM UTC
Absolute War
Hello all

We are trying to start a Gobble Earth game and we need a lot of people. You are welcome to join.
1 reply
Open
HelloMyNameIsBob (762 D)
Tue 12 May UTC
North America Minor Powers
So far it seems pretty balanced but I may need to run another test to make sure.

15 replies
Open
HelloMyNameIsBob (762 D)
Mon 25 May UTC
New Concept: Squadrons
This is just an idea I had: What if there were squadrons (a group of planes) in vDip?
They would be able to go on both land and sea territories, but of course there's a catch, or they would be OP.
The catch: They would not be able to capture territories.
Any thoughts?
6 replies
Open
d.a.barchipelago (866 D)
Tue 01 PM UTC
(+2)
Suggestion: Close chat option
On large variants, having lots of chats open makes the mobile interface quite cumbersome. It'd be nice if we could close chats, or if chats with dead people closed automatically.
0 replies
Open
bsiper (1356 D)
07 May 20 UTC
Variant Dev Thread: New York
Hello, does anyone want to join the first playtest of the New York variant?
https://vdiplomacy.com/board.php?gameID=43373
Comment here if you want in, and I'll PM the password!
31 replies
Open
Aelfred Smith (1051 D)
Mon 25 May UTC
Absolute War
Hello all
We are trying to start a Gobble Earth game and we need a lot of people. You are welcome to join.
https://vdiplomacy.com/board.php?gameID=43798
1 reply
Open
Maluco Rasta (851 D)
Sun 24 May UTC
Choose Your Evil Empire
Good day.
I am playing this game and it happened to me to move a fleet and it took the order wrong and went elsewhere.
It may have been a mistake, but now, the next turn, she won't even let me give her an order. It doesn't show me like a fleet of mine in the game.
How do you do with these things?
1 reply
Open
Mercy (2068 D (B))
30 Apr 20 UTC
(+2)
Suggestion: new rating system
I propose a new rating system that will fix many of the problems people experience with vRating.
66 replies
Open
The Ambassador (2233 D (B) (B))
11 Apr 20 UTC
Big Hitters vDip game
I'm interested in creating a new game for players with 2000+ vDip points. Password protected.

If you meet this criteria let me know here that you're interested. Once we know how many players, we can decide which variant etc.
142 replies
Open
Macca573 (1249 D)
27 Feb 20 UTC
Around the World Tournament
Come one, come all, to the newest tournament to hit V-dip's pages.

The Around the World Tournament!
50 replies
Open
Samuel, o Louco (925 D)
Tue 19 May UTC
Thinking of creating a Divided States variant, but in Brazil
I really like the Divided States variant. And I think it would be really cool in a Brazilian version too, and I'm thinking about creating it. But would that be considered a copy or something?
11 replies
Open
Metramax23 (1000 D)
Thu 21 May UTC
Join Please!!!- Sticks and Stones
We have 4 open spots guys please join!!!
1 reply
Open
Tener (1000 D)
Tue 19 May UTC
Private Messaging
Hi all. I am a newbie to vDiplomacy though I have played WebDiplomacy. How does private messaging work in vDiplomacy? I don't see the same account settings for messaging that I am used to. Thanks for helping me.
4 replies
Open
Lukas Podolski (1483 D)
Sat 16 May UTC
Middle Earth variant
I recall we used to have one here, albeit quite unbalanced? Will we have anything like this in the near future?
8 replies
Open
HelloMyNameIsBob (762 D)
Thu 14 May UTC
vDiplomacy
Why is it called "v"Diplomacy
8 replies
Open
CBro27 (975 D)
Sat 16 May UTC
Reporting potential cheating to Moderators
How do I report potential cheating in a gunboat game? GameID is 42792
1 reply
Open
TheBubonicTague (1000 D)
Thu 14 May UTC
Question About Custom Phase Lengths and Swaps
If I choose a custom phase length of 24 hours, then select "10 minutes" for time until phase swap, then "1 day" for phase length after swap, could someone describe what that would look like in-game?
10 replies
Open
umbletheheep (1000 D)
18 Oct 19 UTC
(+3)
New Weekly Diplomacy Newsletter
Hey guys. I've started a weekly diplomacy email. The goal is to keep everyone updated on the current events going on across the community both online and the local scene. I'll also be including weekly strategy articles. You can see the past issues and subscribe here https://bit.ly/2mvDOTX

I hope you'll sign up, but I also wanted to hear what are some things you'd like to see. Be sure to keep me updated also with new variants so I can announce them. Thanks!
12 replies
Open
TheBubonicTague (1000 D)
Thu 14 May UTC
New to Site: Playing Games With Fewer Players
So, I'm new to the site and am trying to play with a group of friends as a way to stay in contact with each other. There are 6 of us. All of us are new to Diplomacy, and figured it'd be best to play on the Classic map first, but noticed it's for 7 players. Is there a way to pick the Classic map variant but only play with 6 people instead of 7? I can't seem to find anything talking about that. Thanks!
4 replies
Open
kaner406 (1709 D Mod (B) (B))
08 Sep 18 UTC
(+4)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
621 replies
Open
Player5 (1680 D)
14 Mar 20 UTC
Variant development questions (Pits of Horror)
Hello! I'm trying to develop a new variant and would like some help debugging some things. If anyone wants to help I would be very happy!!

I have uploaded a map.png, and a mapNames.png but I still can't see anything in the "Map" interface (some error gets thrown)?
Enriador (1507 D (B))
14 Mar 20 UTC
You still haven't uploaded a smallmap.png and a smallmapNames.png. So no map can show up in "smallmap" under the "Map" tab.
Player5 (1680 D)
14 Mar 20 UTC
But larger variants don't require a small map? And I'm looking under the large map. My current guess is the map is too large and I have to do something weird where you stitch multiple maps together?
Fake Al (1752 D)
14 Mar 20 UTC
It kind of looks like your mapNames has a transparent background. The background should be white.
Oli (977 D Mod (P))
14 Mar 20 UTC
How manny territories are on your map?
200 is a limit for territories that needs to be recolored (land/coast)-types, as you can't save the map as an indexed-PNG with more than 256 colors (it's a really old format).
If it's more than 255 minus number of countries you need to create more than 1 map and I need to stitch this together. And 200 - 256 I usually need to reset the colorpalette after the territories are recolored so there are enough colors for the units left.
Oli (977 D Mod (P))
14 Mar 20 UTC
Just checked your file.
As I guessed, it's >256 colors. You need to split the map in more parts.

PS: I have adjusted the thread-name, as we have a lot of new variant-development going on at the moment, and I encouraged everyone to create his own thread here.
The "all the variant development discussion gets mushed into a single thread" era is over???
Oli (977 D Mod (P))
14 Mar 20 UTC
(+1)
At least for these "under active development on this site..." :-)
We have 3 new 1st-time developers at the moment, and the errors/problems are usually all the same, so I encouraged everyone to create an open development thread to shre the problems/ideas.
Player5 (1680 D)
14 Mar 20 UTC
Once I make split the map into two, then I should only need to adjust the code in "drawMap.php" right?
Player5 (1680 D)
14 Mar 20 UTC
I think the MultiLayerMap_drawMap class from the Divided States map should work? (or at least that's the code I pasted and modified for the new drawMap.php
So all variants are created equal, but some are more equal than others.
Oli (977 D Mod (P))
15 Mar 20 UTC
For security reasons you can't change the code directly. I need to do this or at least approve your code.
As long as there are no unreasonable request I can do this for you.

But if you want to test all the code-changes on your own, you need to setup your own server (a local XAMPP on a Win10 machine is sufficient).
Oli (977 D Mod (P))
15 Mar 20 UTC
I fixed the problems with your map.
1. Wrong graphics-format. I changed them to indexed-PNG.
2. You've put the bottom overlay on top of the top-overlay.
3. The smallmapNames-overay had a transparent background. Without some code-change this turned to white (And again, wrong color-format).
4. Did some adjustments to the drawmap.php.

Everything loads now. But IMHO the mapsize is really too big...
Fake Al (1752 D)
15 Mar 20 UTC
I don't believe there's a way around a big map with this one, though, right? Or do you mean it should be split into different parts?
Oli (977 D Mod (P))
15 Mar 20 UTC
IMHO the problem is just the imagesize. Splitting worked without any problems. But the territories are really large drawn at the moment too. The upper left territory takes half a screen unzoomed. You can hardly spot the large uniticons.
Oli (977 D Mod (P))
15 Mar 20 UTC
If you can't get more than 20 territories unzoomed on a 1920x1080 screen there might be usability-problems.
Player5 (1680 D)
15 Mar 20 UTC
Awesome! Thanks so much!!

Noted on the mapsize, I'm definitely going to keep that in mind for the future! If you think it will be a problem (either from a usability standpoint, or from a actually getting everything to run standpoint), then I can work on finding a way to shrink everything down without changing the colors of the pixels.

Are the oceans turning up pink a result of the preview screen being weird? (It loads correctly in the map screen)
Player5 (1680 D)
15 Mar 20 UTC
I was going to have the custom units to scale with the map size, but maybe you're right and I should just figure out a way to shrink everything. A bit of a pity because the detail is pretty cool :(
Player5 (1680 D)
15 Mar 20 UTC
I shrunk down the map, and then indexed them, but somehow the bottom map isn't showing up. Not sure what I did wrong?
Oli (977 D Mod (P))
15 Mar 20 UTC
I know the code is a bit strange. The TopMap needs to be set to transparent for this to work (instead of plain-white like the names-overlay)...
Oli (977 D Mod (P))
15 Mar 20 UTC
(Or you can change the drawmap.php to replace the white with transparent)
PS: I did replace your graphic file already
Player5 (1680 D)
15 Mar 20 UTC
Alright! Sweet!! You really deserve more credit for how on top of everything you are! (It's really nice!)

After starting to add territories (and rename existing territories) to the variant, there are still references to "terr1" somewhere? (At least that's what the error message in the preview claims) The map loads perfectly inside the map area!
Oli (977 D Mod (P))
16 Mar 20 UTC
Yeah. I see the problem with the preview. I will check this. Might be a problem with the preview-tool.
And I need to check why it's not coloring the land/coast territories. The graphics are really tricky, esp. for large variants. It's quite an old code we are working with here..
Player5 (1680 D)
Tue 12 May UTC
Just tried to open up PitsOfHorror and couldn't find it in the list of variants. (When I refreshed an existing page it changed to the CubanMissleCrisis variant. Any ideas on what might have happened?
I'm not sure, you should ask the mods
Fake Al (1752 D)
Tue 12 May UTC
Yikes, maybe it got accidentally overridden when Cuban Missile Crisis was added?
That looks like it: CubanMissileCrisis ID is 140 (highest ID is 144 i'm pretty sure), but CubanMissileCrisis got created most recently. I think PitsOfHorror got overidden when CubanMissileCrisis got put in.
*highest is 147
You should contact a mod
Oli (977 D Mod (P))
Tue 12 May UTC
There was no development on the PitsOfHorror variant for quite some time, so I disabled it. Sorry.
I will check this at the weekend.
Player5 (1680 D)
Tue 12 May UTC
Yeah I took a break from it, but then I started again last week. Whenever you get around to it I'd love to continue working on it!
Oli (977 D Mod (P))
Wed 13 May UTC
Done.
You should be able to edit your variant again.
Remember to switch to the largemap-view to set the unit-placement. In smallmap-view it shows now your map too (but without units). Bevore it did show an error instead of the smallmap.
Player5 (1680 D)
Wed 13 May UTC
Awesome! Thank you very much!!
Fake Al (1752 D)
Wed 13 May UTC
Really looking forward to this! Player5, is there a story behind how you came up with the concept for this? It's really unique!
I agree, this looks amazing!
What are the units going to look like
KingOfSwords (1402 D)
Wed 13 May UTC
I didn't see a link to the map. Is it only available through the dev tools?
Player5 (1680 D)
Wed 13 May UTC
Thanks! Just was thinking about what would be fun, and ended up with a map that was a bit bigger than I anticipated! I was going to draw little unique lovecraftian monsters for each country, but it might be hard to distinguish between fleets and armies so might just draw two and then recolor them
Fake Al (1752 D)
Wed 13 May UTC
So the map and most of the region names you came up with yourself? That's really impressive!
Player5 (1680 D)
Thu 14 May UTC
Thanks!! I've been having a blast with it!


39 replies
HelloMyNameIsBob (762 D)
Mon 11 May UTC
Interactive map in variant testing
The interactive map in the variant I am testing does not work very well.
(Sometimes it does not show the movement arrows)
(When I try moving from Newfoundland to Quebec in interactive orderface it thinks I am trying to move to Quebec north coast
21 replies
Open
Shaurya (728 D)
Mon 11 May UTC
How do you redeem yourself?
I have 8 unexcused delays and want to play more games as I only have games going wich are very slow paced.
3 replies
Open
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