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A place to discuss topics/games with other webDiplomacy players.
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Peppapig (1152 D)
12:11 PM UTC
News?
Wanna learn news about what's happening around the world.Also diplomacy tournaments.
Example:
On April 21, local time, the Vatican issued an announcement stating that Pope Francis of Rome passed away at 7:35 a.m. that day at the age of 88.
1 reply
Open
gman314 (1016 D)
12 Mar 11 UTC
(+29)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
10620 replies
Open
graykabes (1729 D)
Sat 06 PM UTC
Favorite Country in Classic
This is filler text because I can't post a message longer than four lines for some reason. The real post is the comment below.
17 replies
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kaner406 (1852 D Mod (B))
08 Sep 18 UTC
(+7)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
1174 replies
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G-Man (2512 D)
Wed 02 Apr UTC
(+2)
Message Board Improvement
Hi Oli and Mods,

Notice these adds are really drowning out message board threads and conversation. Suggest:
33 replies
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Peppapig (1152 D)
Thu 10 Apr UTC
(+1)
Is high tax really do good for the world?(diplomacy in the real world)
USA imposed tax on Chinese product(125%),is that really good for trade?
95 replies
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The Ambassador (2396 D (B))
02 Mar 25 UTC
(+1)
Irrelevant sporting data for Americans
It is what is says on the tin.
31 replies
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butterhead (1272 D)
21 May 12 UTC
(+16)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
3477 replies
Open
AleChoel (1207 D)
05 Feb 25 UTC
A place for your super irrelevant history facts.
Inconsequential and mundane facts! Here's mine: Nicholas II of Russia liked to read Sherlock Holmes.
74 replies
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The Ambassador (2396 D (B))
Thu 10 Apr UTC
We almost got rid of the spam folks!
Someone want to add a random post to get rid of the spam?
13 replies
Open
1v1 Map Theory Thread
This thread is purely for 1v1-related games and maps. From opening theory, game plan and strategies, which powers hold the advantage, etc.
I guess first order of business is with Duo, my new favorite 1v1 map. Will experiment with the few openings I commonly see
vlgambini (1192 D)
Tue 08 Apr UTC
As far as which powers hold the advantage, the Variant win percentages for each power could be a helpful starting point.

Classic - England* vs Turkey - England 1243 (50%), Turkey 956 (39%), Draw 273 (11%)

Classic - France vs Austria - France 1319 (39%), Austria 1863 (55%), Draw 202 (6%)

Classic - Frankland vs Juggernaut - Frankland 760 (57%), Juggernaut 501 (37%), Draw 76 (6%)

Classic - Germany vs Italy - Germany 1366 (60%), Italy 821 (36%), Draw 98 (4%)

Classic - Germany vs Russia - Germany 183 (26%), Russia 480 (68%), Draw 45 (6%) (These stats seem skewed. Germany can't win 26% of the time, starting with 3 units against Russia's 4. Something else is going on. Maybe it's become standard for Russia to reveal its moves to Germany in advance? I played it that way the one time I tried this variant.)

Cold War - USSR 1447 (46.7%), NATO 1508 (48.6%), Draw 145 (4.7%)

Duo - Red 645 (46%), Green 592 (42%), Draw 161 (12%)
(Given the number of games, Red's advantage seems statistically significant, even though the two sides are mirror images of each other. Maybe Red's advantage is starting at the bottom of the board and working toward the top, as in online chess or standard board games.)

Fall of the American Empire: Civil War! - Confederacy 1208 (51%), Union 976 (41%), Draw 195 (8%)

Lepanto - Holy League 92 (39%), Ottoman Empire 91 (39%), Draw 52 (22%)

You can see the full statistics for each variant under Variants-->[Select variant]-->View statistics.
GOD (1859 D Mod (B))
Tue 08 Apr UTC
Strategy:

Hit first, hit hard, do not care about tempting SCs lying in your back, you can pick those up later. Put all pressure on the opponent and close their ability to move freely, to expand, and in the best case, to build. Then, all it needs is a unit in year 2 or 3 starting collecting those rear SCs, building more units for that out of those SCs and eventually win easily.
Thanks for the contribution, both of yall. The statistics are pretty handy

I daresay Duo as a map with a significant winrate is mostly a result of a small sample size. Chess isn't the best comparison for that, as black going 2nd is the biggest reason for its disadvantage, not its position.

I think I would go through the 1v1 maps per win rate. I should have started with Cold War, but Duo is supposed to be the most even map, theoretically
@God interesting viewpoint there. I find it that taking the back SCS first is somewhat more advantageous. Not exactly being "tempted" but more so being able to place more units in the front lines some time at year 5 or so
GOD (1859 D Mod (B))
Tue 08 Apr UTC
That is wrong and can only lead to success against a likewise hesitant opponent.

If you get pushed at your home borders and cannot keep building units, those SCs will get you nowhere. This is especially true for the classic classics like AvF or IvG.
A especially clear point on this is Cold War, where blocked Home SCs will frequently determine the outcome of regional battles.

When the bases are located far from each other, as in Lepanto, Duo or TvE classic, you will likewise have to rush everything that you have to the front line to breach the relevant chokepoints and stalemate lines of the map. If you fail to do so and eventually lose steams before reaching those critical positions, you will have no or little chance of ever reaching the target amount of SCs.
vlgambini (1192 D)
Tue 08 Apr UTC
I think the optimal strategy probably varies by game. In FvA both strategies mentioned are viable for Austria. It is a common Austrian strategy to open by contesting the front just enough to keep France honest, while gobbling up the Balkan and Russian centers as fast as possible. Then around 1903-04 bring the new builds to bear on the front while also chasing the last Turkish centers needed for 18. France does not have so many easy back SCs available and is left with a difficult choice whether to put its more limited resources into holding MUN-BER, securing Scandi-StP, securing Tunis, contesting Italy, grabbing back SCs, etc.
This is an opening theory I want to test out. I vaguely remember trying to play both strategies and massively preferring taking the backs; then again, taking the back centers is via the convoy opening. I'll try testing these:

-convoy opening -> taking backs
-convoy opening -> not taking backs
-standard opening -> taking backs
-standard opening -> not taking backs
lambda.nrx (1433 D)
Thu 10 Apr UTC
I noticed that in England+ vs Turkey, England has a slight advantage (both seen in the stats and felt while playing). So I conducted an experiment: I played several games with the rule that the England player always announces all his moves. I wanted to see if England can force a victory (if Turkey cannot prevent one even with full information), it turned out it cannot. So the map is inbalanced but Turkey still has a decent chance. Now I did the experiment on Russia vs Germany with Russia telling all moves. Russia still won. So Russia vs Germany is extremely unbalanced as Russia can force a win with optimal play.

Those are of course no hard mathematical proofs, they would be rather hard to do (I might look into it at some point), but they are an estimation. I think all the other 1v1 maps are akin to England+ vs Turkey in that no side can force a win.

Also I hate Duo. I love the idea of having a symmetrical map, but the way it is set up is super annoying. It takes ages for troops to get somewhere. My favourite 1v1 map is American Civil War.
Bumping this just in case

Should i make a separate thread for each 1v1 map? I feel like certain maps don't have much to talk about anyways
@lambda.nrx you must play duo more often. I thought i would hate it, but despite the near-symmetry of the map, the strategies are surprisingly diverse. Sort of a fresh breath of air compared to cold War
Recent game of mine ended in a victory, but I think I could have easily lost if they played better

Will test openings that actively try to take the center
lambda.nrx (1433 D)
Wed 16 Apr UTC
I don't like Duo because it is just annoying to play. I would love to have a good symmetrical map, but Duo is annoying. It takes ages to move troops forward. I really like the player dynamic on American Civil War in the beginning, With the home centers being close to each other. I like Cold War more than Duo, but it is a map that stresses me out, as there is no front line.


13 replies
1v1 Map Theory Thread
This thread is purely for 1v1-related games and maps. From opening theory, game plan and strategies, which powers hold the advantage, etc.
0 replies
Open
Specialweek (2224 D)
18 Mar 25 UTC
About a sandbox
I wonder if there is any chance to find a sandbox of the game, where I can give orders for all countries and the proceed to check the result. Such function can be very useful for analyzing or teaching.
5 replies
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gopher27 (1606 D Mod)
26 Feb 25 UTC
A place for your super irrelevant non-history facts.
Inconsequential and mundane facts! Here's mine: I noticed yesterday that in both of the years that Dennis Rodman won "Defensive Player of the Year" in the NBA (American professional basketball), Hakeem Olajuwon out rebounded him for the season. For non-Americans, Dennis Rodman is generally remembered as the greatest rebounder of the modern era whereas the NBA DPOY award is the Hakeem Olajuwon Trophy.
37 replies
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AleChoel (1207 D)
04 Jan 25 UTC
(+1)
Most overpowered and weakest country in variants
What do you think the most overpowered country is in general, across all variants? And the weakest?
9 replies
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Anon (?? D)
27 Mar 25 UTC
Divided states game
Trying to get a divided states game going

https://vdiplomacy.com/board.php?gameID=62957
1 reply
Open
gameID=62876
few missing, 1 day phase, nice 901 map, starting in a day and half, please join: https://vdiplomacy.com/board.php?gameID=62876
1 reply
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bbg (1281 D)
13 Mar 25 UTC
Sorry for all
from bbg and his friends
20 replies
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Anon (?? D)
20 Mar 25 UTC
Europa Universalis Genoa - Need to take a break, player handover.
I need to take a break (holidays) and handover my position on gameID=62084.
I am Genoa with some existing partnerships. Drop me a message and I will switch myself out.Thanks.
0 replies
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erikip107 (2649 D)
18 Mar 25 UTC
Scoring
Game in question is here: https://vdiplomacy.com/board.php?gameID=62071
I'm quite surprised to see defeated powers gaining points. I'm sure it's a product of a highly ranked player being in a game with a few very low ranked players, but I was not aware that it was possible to gain points at all for being defeated.

This is...intentional, right?
5 replies
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Anon (?? D)
17 Mar 25 UTC
Replacement player needed for a Chaos game
The game in question is vdiplomacy.com/board.php?gameID=62433. Send me your ID for a chance to get a board leading position as Warsaw.
0 replies
Open
What is webdiplomacy
What is the difference between webdiplomacy and vdiplomacy?
4 replies
Open
urgent!!! one hour time to resolve
Iam France in this game, one hour to deadline https://vdiplomacy.com/board.php?gameID=62487
my save and ready button are inactive, cant put orders in. any admin here, please
4 replies
Open
gopher27 (1606 D Mod)
05 Mar 25 UTC
(+1)
Attention players in southern Queensland
The Mods have received a request to extend games for a player in Brisbane due to possible interruptions of power and internet as a result of a major weather event. If you are in the Brisbane or Gold Coast areas and fear having such issues, we can provide an accommodation, but you will need to message through the Mod Forum and you will need to provide a list of your active games.
1 reply
Open
Anon (?? D)
03 Mar 25 UTC
Europa!
Hi all diplomats! I would like to advertise to you the Europa Renovatio for all time! This will be a huge game of Europa, but You get to choose your countries! the game is filling RAPIDLY so join now before the only country available is something terrible (cough cough Burgundy) is the only thing left!
here is a list of countries that are taken:
Taken: Aragon, England, France, Hungary, Malmuks, Milan, Ottomans, QQ, Savoy, Scotland, Sweden, Switzerland. ! gameID=62630
0 replies
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only two more players needed
https://vdiplomacy.com/board.php?gameID=62487
big map, new game, starting in 22hs
0 replies
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lambda.nrx (1433 D)
18 Feb 25 UTC
Bug in North Sea Wars when retreating from economic zone
Hello, I am in a North Sea Wars game and have to retreat from the economic zone. I want to retreat to Central North sea but get an error message:
2 replies
Open
All game stats
Why does my "All games stats:" show less games than my "Variant stats:" shouldn't it be the other way round or something?
5 replies
Open
Flame (1073 D)
13 Feb 25 UTC
About Napoleonic variant
The Napoleonic variant has a very nice map and good historic period to play. But I think Firehawk killed his variant with the no-neutrals feature. Maybe we should ask him to release the alternative version of his variant about Napoleonic wars but with neutrals (occupied by units or not) and with for-Of-War map-feature (or without).
I'm sure the Napoleonic 2.0 variant will be more popular that its basic version.
3 replies
Open
Anon (?? D)
10 Feb 25 UTC
Looking for people to join an absolutely chaotic game.
Does anyone want to join a Classic-Chaos game?
Classic map, one person per center. It's anonymous and unrated.

https://www.vdiplomacy.com/board.php?gameID=62433
0 replies
Open
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