Finished: 12 AM Thu 08 Sep 11 UTC
Pot:
70 -
Autumn, 1907,
Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
gantz |
1431 -> 1481 |
Won (22 SC) |
72% |
100% |
50 |
wacki |
994 -> 1029 |
Survived (11 SC) |
45% |
83% |
35 |
Rancher |
977 -> 985 |
Survived (6 SC) |
44% |
67% |
8 |
GOD |
1008 -> 988 |
Survived (1 SC) |
46% |
42% |
-20 |
red squirrel |
1238 -> 1210 |
Survived (1 SC) |
61% |
42% |
-28 |
littlewilliams |
1056 -> 1029 |
Resigned |
49% |
0% |
-27 |
sushi979 |
792 -> 774 |
Defeated |
33% |
0% |
-18 |
gantz (Won / 22SCs / 1431->1481) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
wacki (Survived / 11 SC ) |
73% |
100% |
27% |
25% |
65.95 |
4.41 |
Rancher (Survived / 6 SC ) |
74% |
100% |
26% |
38% |
65.95 |
6.43 |
GOD (Survived / 1 SC ) |
73% |
100% |
27% |
50% |
65.95 |
9.04 |
red squirrel (Survived / 1 SC ) |
61% |
100% |
39% |
50% |
65.95 |
12.88 |
littlewilliams (Resigned) |
70% |
100% |
30% |
53% |
65.95 |
10.27 |
sushi979 (Defeated) |
81% |
100% |
19% |
53% |
65.95 |
6.47 |
|
50 |
wacki (Survived / 11SCs / 994->1029) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
27% |
0% |
-27% |
25% |
65.95 |
-4.41 |
Rancher (Survived / 6 SC ) |
51% |
100% |
49% |
13% |
65.95 |
4.04 |
GOD (Survived / 1 SC ) |
49% |
100% |
51% |
25% |
65.95 |
8.38 |
red squirrel (Survived / 1 SC ) |
36% |
100% |
64% |
25% |
65.95 |
10.5 |
littlewilliams (Resigned) |
46% |
100% |
54% |
28% |
65.95 |
9.71 |
sushi979 (Defeated) |
61% |
100% |
39% |
28% |
65.95 |
7 |
|
35 |
Rancher (Survived / 6SCs / 977->985) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
26% |
0% |
-26% |
38% |
65.95 |
-6.43 |
wacki (Survived / 11 SC ) |
49% |
0% |
-49% |
13% |
65.95 |
-4.04 |
GOD (Survived / 1 SC ) |
48% |
100% |
52% |
13% |
65.95 |
4.27 |
red squirrel (Survived / 1 SC ) |
35% |
100% |
65% |
13% |
65.95 |
5.32 |
littlewilliams (Resigned) |
45% |
100% |
55% |
15% |
65.95 |
5.4 |
sushi979 (Defeated) |
60% |
100% |
40% |
15% |
65.95 |
3.91 |
|
8 |
GOD (Survived / 1SCs / 1008->988) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
27% |
0% |
-27% |
50% |
65.95 |
-9.04 |
wacki (Survived / 11 SC ) |
51% |
0% |
-51% |
25% |
65.95 |
-8.38 |
Rancher (Survived / 6 SC ) |
52% |
0% |
-52% |
13% |
65.95 |
-4.27 |
red squirrel (Survived / 1 SC ) |
37% |
50% |
13% |
0% |
65.95 |
0 |
littlewilliams (Resigned) |
47% |
100% |
53% |
3% |
65.95 |
0.87 |
sushi979 (Defeated) |
62% |
100% |
38% |
3% |
65.95 |
0.62 |
|
-20 |
red squirrel (Survived / 1SCs / 1238->1210) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
39% |
0% |
-39% |
50% |
65.95 |
-12.88 |
wacki (Survived / 11 SC ) |
64% |
0% |
-64% |
25% |
65.95 |
-10.5 |
Rancher (Survived / 6 SC ) |
65% |
0% |
-65% |
13% |
65.95 |
-5.32 |
GOD (Survived / 1 SC ) |
63% |
50% |
-13% |
0% |
65.95 |
0 |
littlewilliams (Resigned) |
60% |
100% |
40% |
3% |
65.95 |
0.65 |
sushi979 (Defeated) |
74% |
100% |
26% |
3% |
65.95 |
0.43 |
|
-28 |
littlewilliams (Resigned / 0SCs / 1056->1029) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
30% |
0% |
-30% |
53% |
65.95 |
-10.27 |
wacki (Survived / 11 SC ) |
54% |
0% |
-54% |
28% |
65.95 |
-9.71 |
Rancher (Survived / 6 SC ) |
55% |
0% |
-55% |
15% |
65.95 |
-5.4 |
GOD (Survived / 1 SC ) |
53% |
0% |
-53% |
3% |
65.95 |
-0.87 |
red squirrel (Survived / 1 SC ) |
40% |
0% |
-40% |
3% |
65.95 |
-0.65 |
sushi979 (Defeated) |
65% |
0% |
-65% |
0% |
65.95 |
0 |
|
-27 |
sushi979 (Defeated / 0SCs / 792->774) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gantz (Won / 22 SC ) |
19% |
0% |
-19% |
53% |
65.95 |
-6.47 |
wacki (Survived / 11 SC ) |
39% |
0% |
-39% |
28% |
65.95 |
-7 |
Rancher (Survived / 6 SC ) |
40% |
0% |
-40% |
15% |
65.95 |
-3.91 |
GOD (Survived / 1 SC ) |
38% |
0% |
-38% |
3% |
65.95 |
-0.62 |
red squirrel (Survived / 1 SC ) |
26% |
0% |
-26% |
3% |
65.95 |
-0.43 |
littlewilliams (Resigned) |
35% |
0% |
-35% |
0% |
65.95 |
0 |
|
-18 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)