Finished: 03 AM Sat 19 May 18 UTC
Pot:
21 -
Autumn, 1909,
Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Mephisto |
1790 -> 1826 |
Won (23 SC) |
84% |
100% |
36 |
Player5 |
1022 -> 1048 |
Survived (6 SC) |
42% |
83% |
26 |
Rancher |
1050 -> 1053 |
Survived (3 SC) |
44% |
67% |
3 |
Sky_Hopper |
894 -> 894 |
Survived (2 SC) |
35% |
50% |
-0 |
Xildur |
1393 -> 1364 |
Defeated |
65% |
0% |
-29 |
King in the North |
955 -> 938 |
Defeated |
38% |
0% |
-17 |
PetyrBaelish |
1008 -> 990 |
Defeated |
42% |
0% |
-18 |
Mephisto (Won / 23SCs / 1790->1826) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Player5 (Survived / 6 SC ) |
85% |
100% |
15% |
41% |
65.95 |
3.98 |
Rancher (Survived / 3 SC ) |
85% |
100% |
15% |
52% |
65.95 |
5.25 |
Sky_Hopper (Survived / 2 SC ) |
89% |
100% |
11% |
55% |
65.95 |
4.1 |
Xildur (Defeated) |
71% |
100% |
29% |
62% |
65.95 |
11.71 |
King in the North (Defeated) |
87% |
100% |
13% |
62% |
65.95 |
5.22 |
PetyrBaelish (Defeated) |
86% |
100% |
14% |
62% |
65.95 |
5.8 |
|
36 |
Player5 (Survived / 6SCs / 1022->1048) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
15% |
0% |
-15% |
41% |
65.95 |
-3.98 |
Rancher (Survived / 3 SC ) |
48% |
100% |
52% |
10% |
65.95 |
3.52 |
Sky_Hopper (Survived / 2 SC ) |
57% |
100% |
43% |
14% |
65.95 |
3.88 |
Xildur (Defeated) |
30% |
100% |
70% |
21% |
65.95 |
9.57 |
King in the North (Defeated) |
54% |
100% |
46% |
21% |
65.95 |
6.3 |
PetyrBaelish (Defeated) |
51% |
100% |
49% |
21% |
65.95 |
6.71 |
|
26 |
Rancher (Survived / 3SCs / 1050->1053) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
15% |
0% |
-15% |
52% |
65.95 |
-5.25 |
Player5 (Survived / 6 SC ) |
52% |
0% |
-52% |
10% |
65.95 |
-3.52 |
Sky_Hopper (Survived / 2 SC ) |
59% |
100% |
41% |
3% |
65.95 |
0.94 |
Xildur (Defeated) |
31% |
100% |
69% |
10% |
65.95 |
4.69 |
King in the North (Defeated) |
55% |
100% |
45% |
10% |
65.95 |
3.04 |
PetyrBaelish (Defeated) |
52% |
100% |
48% |
10% |
65.95 |
3.25 |
|
3 |
Sky_Hopper (Survived / 2SCs / 894->894) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
11% |
0% |
-11% |
55% |
65.95 |
-4.1 |
Player5 (Survived / 6 SC ) |
43% |
0% |
-43% |
14% |
65.95 |
-3.88 |
Rancher (Survived / 3 SC ) |
41% |
0% |
-41% |
3% |
65.95 |
-0.94 |
Xildur (Defeated) |
24% |
100% |
76% |
7% |
65.95 |
3.45 |
King in the North (Defeated) |
46% |
100% |
54% |
7% |
65.95 |
2.43 |
PetyrBaelish (Defeated) |
43% |
100% |
57% |
7% |
65.95 |
2.57 |
|
0 |
Xildur (Defeated / 0SCs / 1393->1364) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
29% |
0% |
-29% |
62% |
65.95 |
-11.71 |
Player5 (Survived / 6 SC ) |
70% |
0% |
-70% |
21% |
65.95 |
-9.57 |
Rancher (Survived / 3 SC ) |
69% |
0% |
-69% |
10% |
65.95 |
-4.69 |
Sky_Hopper (Survived / 2 SC ) |
76% |
0% |
-76% |
7% |
65.95 |
-3.45 |
King in the North (Defeated) |
73% |
0% |
-73% |
0% |
65.95 |
0 |
PetyrBaelish (Defeated) |
71% |
0% |
-71% |
0% |
65.95 |
0 |
|
-29 |
King in the North (Defeated / 0SCs / 955->938) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
13% |
0% |
-13% |
62% |
65.95 |
-5.22 |
Player5 (Survived / 6 SC ) |
46% |
0% |
-46% |
21% |
65.95 |
-6.3 |
Rancher (Survived / 3 SC ) |
45% |
0% |
-45% |
10% |
65.95 |
-3.04 |
Sky_Hopper (Survived / 2 SC ) |
54% |
0% |
-54% |
7% |
65.95 |
-2.43 |
Xildur (Defeated) |
27% |
0% |
-27% |
0% |
65.95 |
0 |
PetyrBaelish (Defeated) |
47% |
0% |
-47% |
0% |
65.95 |
0 |
|
-17 |
PetyrBaelish (Defeated / 0SCs / 1008->990) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Won / 23 SC ) |
14% |
0% |
-14% |
62% |
65.95 |
-5.8 |
Player5 (Survived / 6 SC ) |
49% |
0% |
-49% |
21% |
65.95 |
-6.71 |
Rancher (Survived / 3 SC ) |
48% |
0% |
-48% |
10% |
65.95 |
-3.25 |
Sky_Hopper (Survived / 2 SC ) |
57% |
0% |
-57% |
7% |
65.95 |
-2.57 |
Xildur (Defeated) |
29% |
0% |
-29% |
0% |
65.95 |
0 |
King in the North (Defeated) |
53% |
0% |
-53% |
0% |
65.95 |
0 |
|
-18 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)