Finished: 02 PM Sun 14 Jun 20 UTC
Pot:
14 -
Spring, 1500,
Finished
1 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Heartlion |
1013 -> 1054 |
Drawn (13 SC) |
52% |
83% |
41 |
Elputagringo |
1042 -> 1082 |
Drawn (12 SC) |
54% |
83% |
40 |
Mech_Skully |
1000 -> 1042 |
Drawn (10 SC) |
51% |
83% |
42 |
berberstrijder |
931 -> 901 |
Defeated |
46% |
0% |
-30 |
vigianto |
976 -> 945 |
Defeated |
49% |
0% |
-31 |
Lil_Sebbi |
1000 -> 968 |
Defeated |
51% |
0% |
-32 |
Joost2511 |
937 -> 907 |
Defeated |
47% |
0% |
-30 |
Heartlion (Drawn / 13SCs / 1013->1054) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Elputagringo (Drawn / 12 SC ) |
48% |
50% |
2% |
0% |
65.95 |
0 |
Mech_Skully (Drawn / 10 SC ) |
51% |
50% |
-1% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
55% |
100% |
45% |
33% |
65.95 |
9.96 |
vigianto (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.52 |
Lil_Sebbi (Defeated) |
51% |
100% |
49% |
33% |
65.95 |
10.83 |
Joost2511 (Defeated) |
54% |
100% |
46% |
33% |
65.95 |
10.03 |
|
41 |
Elputagringo (Drawn / 12SCs / 1042->1082) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
52% |
50% |
-2% |
0% |
65.95 |
0 |
Mech_Skully (Drawn / 10 SC ) |
52% |
50% |
-2% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
56% |
100% |
44% |
33% |
65.95 |
9.6 |
vigianto (Defeated) |
54% |
100% |
46% |
33% |
65.95 |
10.16 |
Lil_Sebbi (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.46 |
Joost2511 (Defeated) |
56% |
100% |
44% |
33% |
65.95 |
9.67 |
|
40 |
Mech_Skully (Drawn / 10SCs / 1000->1042) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
49% |
50% |
1% |
0% |
65.95 |
0 |
Elputagringo (Drawn / 12 SC ) |
48% |
50% |
2% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
54% |
100% |
46% |
33% |
65.95 |
10.12 |
vigianto (Defeated) |
51% |
100% |
49% |
33% |
65.95 |
10.69 |
Lil_Sebbi (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
Joost2511 (Defeated) |
54% |
100% |
46% |
33% |
65.95 |
10.2 |
|
42 |
berberstrijder (Defeated / 0SCs / 931->901) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
45% |
0% |
-45% |
33% |
65.95 |
-9.96 |
Elputagringo (Drawn / 12 SC ) |
44% |
0% |
-44% |
33% |
65.95 |
-9.6 |
Mech_Skully (Drawn / 10 SC ) |
46% |
0% |
-46% |
33% |
65.95 |
-10.12 |
vigianto (Defeated) |
47% |
0% |
-47% |
0% |
65.95 |
0 |
Lil_Sebbi (Defeated) |
46% |
0% |
-46% |
0% |
65.95 |
0 |
Joost2511 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-30 |
vigianto (Defeated / 0SCs / 976->945) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.52 |
Elputagringo (Drawn / 12 SC ) |
46% |
0% |
-46% |
33% |
65.95 |
-10.16 |
Mech_Skully (Drawn / 10 SC ) |
49% |
0% |
-49% |
33% |
65.95 |
-10.69 |
berberstrijder (Defeated) |
53% |
0% |
-53% |
0% |
65.95 |
0 |
Lil_Sebbi (Defeated) |
49% |
0% |
-49% |
0% |
65.95 |
0 |
Joost2511 (Defeated) |
52% |
0% |
-52% |
0% |
65.95 |
0 |
|
-31 |
Lil_Sebbi (Defeated / 0SCs / 1000->968) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
49% |
0% |
-49% |
33% |
65.95 |
-10.83 |
Elputagringo (Drawn / 12 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.46 |
Mech_Skully (Drawn / 10 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
berberstrijder (Defeated) |
54% |
0% |
-54% |
0% |
65.95 |
0 |
vigianto (Defeated) |
51% |
0% |
-51% |
0% |
65.95 |
0 |
Joost2511 (Defeated) |
54% |
0% |
-54% |
0% |
65.95 |
0 |
|
-32 |
Joost2511 (Defeated / 0SCs / 937->907) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Heartlion (Drawn / 13 SC ) |
46% |
0% |
-46% |
33% |
65.95 |
-10.03 |
Elputagringo (Drawn / 12 SC ) |
44% |
0% |
-44% |
33% |
65.95 |
-9.67 |
Mech_Skully (Drawn / 10 SC ) |
46% |
0% |
-46% |
33% |
65.95 |
-10.2 |
berberstrijder (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
vigianto (Defeated) |
48% |
0% |
-48% |
0% |
65.95 |
0 |
Lil_Sebbi (Defeated) |
46% |
0% |
-46% |
0% |
65.95 |
0 |
|
-30 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)