Finished: 10 PM Thu 04 Jun 20 UTC
Pot:
35 -
Autumn, 1909,
Finished
0 excused NMR / regain after 5 turn(s) / extend never
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Halt |
1585 -> 1635 |
Won (18 SC) |
71% |
100% |
50 |
Xenon Radon |
1372 -> 1403 |
Survived (11 SC) |
58% |
83% |
31 |
WeDan |
1133 -> 1135 |
Survived (4 SC) |
43% |
67% |
2 |
Rancher |
1545 -> 1515 |
Survived (1 SC) |
68% |
50% |
-30 |
Luckless |
1000 -> 983 |
Survived |
35% |
0% |
-17 |
Pro |
993 -> 976 |
Defeated |
35% |
0% |
-17 |
Jacky060425slave |
1068 -> 1049 |
Defeated |
39% |
0% |
-19 |
Halt (Won / 18SCs / 1585->1635) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Xenon Radon (Survived / 11 SC ) |
62% |
100% |
38% |
21% |
65.95 |
5.16 |
WeDan (Survived / 4 SC ) |
74% |
100% |
26% |
41% |
65.95 |
7.09 |
Rancher (Survived / 1 SC ) |
52% |
100% |
48% |
50% |
65.95 |
15.73 |
Luckless (Survived) |
79% |
100% |
21% |
53% |
65.95 |
7.21 |
Pro (Defeated) |
80% |
100% |
20% |
53% |
65.95 |
7.11 |
Jacky060425slave (Defeated) |
77% |
100% |
23% |
53% |
65.95 |
8.14 |
|
50 |
Xenon Radon (Survived / 11SCs / 1372->1403) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
38% |
0% |
-38% |
21% |
65.95 |
-5.16 |
WeDan (Survived / 4 SC ) |
63% |
100% |
37% |
21% |
65.95 |
4.97 |
Rancher (Survived / 1 SC ) |
40% |
100% |
60% |
29% |
65.95 |
11.61 |
Luckless (Survived) |
70% |
100% |
30% |
32% |
65.95 |
6.36 |
Pro (Defeated) |
71% |
100% |
29% |
32% |
65.95 |
6.29 |
Jacky060425slave (Defeated) |
67% |
100% |
33% |
32% |
65.95 |
7.08 |
|
31 |
WeDan (Survived / 4SCs / 1133->1135) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
26% |
0% |
-26% |
41% |
65.95 |
-7.09 |
Xenon Radon (Survived / 11 SC ) |
37% |
0% |
-37% |
21% |
65.95 |
-4.97 |
Rancher (Survived / 1 SC ) |
28% |
100% |
72% |
9% |
65.95 |
4.19 |
Luckless (Survived) |
58% |
100% |
42% |
12% |
65.95 |
3.29 |
Pro (Defeated) |
58% |
100% |
42% |
12% |
65.95 |
3.26 |
Jacky060425slave (Defeated) |
54% |
100% |
46% |
12% |
65.95 |
3.59 |
|
2 |
Rancher (Survived / 1SCs / 1545->1515) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
48% |
0% |
-48% |
50% |
65.95 |
-15.73 |
Xenon Radon (Survived / 11 SC ) |
60% |
0% |
-60% |
29% |
65.95 |
-11.61 |
WeDan (Survived / 4 SC ) |
72% |
0% |
-72% |
9% |
65.95 |
-4.19 |
Luckless (Survived) |
78% |
100% |
22% |
3% |
65.95 |
0.43 |
Pro (Defeated) |
78% |
100% |
22% |
3% |
65.95 |
0.42 |
Jacky060425slave (Defeated) |
75% |
100% |
25% |
3% |
65.95 |
0.49 |
|
-30 |
Luckless (Survived / 0SCs / 1000->983) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
21% |
0% |
-21% |
53% |
65.95 |
-7.21 |
Xenon Radon (Survived / 11 SC ) |
30% |
0% |
-30% |
32% |
65.95 |
-6.36 |
WeDan (Survived / 4 SC ) |
42% |
0% |
-42% |
12% |
65.95 |
-3.29 |
Rancher (Survived / 1 SC ) |
22% |
0% |
-22% |
3% |
65.95 |
-0.43 |
Pro (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Jacky060425slave (Defeated) |
46% |
0% |
-46% |
0% |
65.95 |
0 |
|
-17 |
Pro (Defeated / 0SCs / 993->976) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
20% |
0% |
-20% |
53% |
65.95 |
-7.11 |
Xenon Radon (Survived / 11 SC ) |
29% |
0% |
-29% |
32% |
65.95 |
-6.29 |
WeDan (Survived / 4 SC ) |
42% |
0% |
-42% |
12% |
65.95 |
-3.26 |
Rancher (Survived / 1 SC ) |
22% |
0% |
-22% |
3% |
65.95 |
-0.42 |
Luckless (Survived) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Jacky060425slave (Defeated) |
46% |
0% |
-46% |
0% |
65.95 |
0 |
|
-17 |
Jacky060425slave (Defeated / 0SCs / 1068->1049) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Halt (Won / 18 SC ) |
23% |
0% |
-23% |
53% |
65.95 |
-8.14 |
Xenon Radon (Survived / 11 SC ) |
33% |
0% |
-33% |
32% |
65.95 |
-7.08 |
WeDan (Survived / 4 SC ) |
46% |
0% |
-46% |
12% |
65.95 |
-3.59 |
Rancher (Survived / 1 SC ) |
25% |
0% |
-25% |
3% |
65.95 |
-0.49 |
Luckless (Survived) |
54% |
0% |
-54% |
0% |
65.95 |
0 |
Pro (Defeated) |
54% |
0% |
-54% |
0% |
65.95 |
0 |
|
-19 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)