Finished: 01 PM Fri 08 Apr 11 UTC
True Diplomacy
2 days, 2 hours /phase
Pot: 35 D - Autumn, 1904, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by KalelChase (1344 D)

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28 Mar 11 UTC Spring, 1901: Good luck to all!
Russia already defined his orders?
28 Mar 11 UTC Spring, 1901: new at this haha.
28 Mar 11 UTC Spring, 1901: yes
28 Mar 11 UTC Spring, 1901: How's the evening treating you gents?
28 Mar 11 UTC Spring, 1901: oh dear.
28 Mar 11 UTC Spring, 1901: Greetings all - anyone care to make an alliance?
28 Mar 11 UTC Spring, 1901: Excellent here. Nice breeze, 23:13 and still no sleep is coming.
28 Mar 11 UTC Spring, 1901: England, how would you run an effective alliance in a public press game?
28 Mar 11 UTC Spring, 1901: Italy, care to support me into Moscow?
28 Mar 11 UTC Spring, 1901: England, I am willing to ally, do you wish to have an alliance that defends together or attacks together?
28 Mar 11 UTC Spring, 1901: Certainly Germany, if I can have support later in the game.
28 Mar 11 UTC Spring, 1901: Vie, how about a Supporting Spring, and an attacking fall... two years of mutual assistance?
28 Mar 11 UTC Spring, 1901: Sounds superb
28 Mar 11 UTC Spring, 1901: Team 1: England + Austria
Team 2: Italy + Germany
France, Russia, are you there? I feel lonely.
28 Mar 11 UTC Spring, 1901: - this is going to be fun.
28 Mar 11 UTC Spring, 1901: It seems you may need 4 to do this correctly - 1 attacks, 1 supports, and the other 2 bounce in the attackers space of origination. - of course with public messaging all someone has to do is support one of the bouncers in to mix things up a bit.

--Good thing we have a lot of time to think about this
28 Mar 11 UTC Spring, 1901: -- and of course no alliance of 4 can get to 2 dots each
28 Mar 11 UTC Spring, 1901: Nice analysis.
I think the strategy would be to be able to agree a tactic with someone without the others realizing what you are up too. That would be an awesome display of subterfuge.
I agree, good thing we have a lot of time to think about this.
28 Mar 11 UTC Spring, 1901: Errata:
I think the *best* strategy would be...
29 Mar 11 UTC Autumn, 1901: Draw? :-)

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