02 Dec 12 UTC |
Autumn, 1901: GameMaster: NMR from India. Send the country in CD. |
03 Dec 12 UTC |
Spring, 1902: GameMaster: South Africa voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1903" the votes will be cleared. |
06 Dec 12 UTC |
Autumn, 1903: GameMaster: OAS voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
07 Dec 12 UTC |
Autumn, 1903: GameMaster: NMR from South Africa. Send the country in CD. |
11 Dec 12 UTC |
Spring, 1905: GameMaster: NMR from South Africa. Send the country in CD. |
15 Dec 12 UTC |
Autumn, 1906: GameMaster: Someone has taken over South Africa replacing "Muscle". Reconsider your alliances. |
15 Dec 12 UTC |
Autumn, 1906: GameMaster: South Africa voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
16 Dec 12 UTC |
Autumn, 1906: GameMaster: NMR from EU. Send the country in CD. |
16 Dec 12 UTC |
Autumn, 1906: GameMaster: Missing orders for Autumn, 1906 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
21 Dec 12 UTC |
Autumn, 1908: GameMaster: NMR from OAS. Send the country in CD. |
23 Dec 12 UTC |
Autumn, 1909: GameMaster: Australia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
27 Dec 12 UTC |
Autumn, 1910: GameMaster: Japan voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1911" the votes will be cleared. |
28 Dec 12 UTC |
Autumn, 1911: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
28 Dec 12 UTC |
Autumn, 1911: GameMaster: OPEC voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
01 Jan 13 UTC |
Spring, 1912: GameMaster: NMR from India. Send the country in CD. |
01 Jan 13 UTC |
Spring, 1912: GameMaster: Missing orders for Spring, 1912 (Retreats) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |