Finished: 04 AM Fri 18 Jan 13 UTC
Danish's game
1 day /phase
Pot: 15 D - Autumn, 1912, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by kdarrsxox3 (993 D)

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16 Jan 13 UTC Spring, 1901: (jennyib): hi
16 Jan 13 UTC Spring, 1901: HI
16 Jan 13 UTC Spring, 1901: The rules: you can have one army/fleet for every supply center (those dots on the map)
to conquer a supply center, an army/fleet of yours has to be on it for one or more complete turns
if two armies move into one spot, they will both bounce back
if one army supports another into a tile, it will push out anyone contesting
an army can move across the water if you have a fleet there, its convoying
whichever army has more strength (support) behind it, will win in a battle.
armies dont get destroyed unless you lose a supply center
16 Jan 13 UTC Spring, 1901: remember each move is important so try to move most of your pieces in each turn and hit ready when you are done
16 Jan 13 UTC Spring, 1901: remember each move is important so try to move most of your pieces in each turn and hit ready when you are done
16 Jan 13 UTC Spring, 1901: wow good thing you told me all this yesterday so i wouldnt suck
16 Jan 13 UTC Spring, 1901: oh wait
16 Jan 13 UTC Spring, 1901: oh sorry about that, sucks for you
16 Jan 13 UTC Spring, 1901: oh sorry about that, sucks for you
16 Jan 13 UTC Autumn, 1901: oh sorry about that, sucks for you
16 Jan 13 UTC Autumn, 1901: hi
16 Jan 13 UTC Autumn, 1901: we're awesome
16 Jan 13 UTC Autumn, 1901: YAYAYAYAYAYA
16 Jan 13 UTC Autumn, 1901: to move across water you need to say the move is by convoy and the ship in the water has to convoy too
16 Jan 13 UTC Autumn, 1902: hello i love this
16 Jan 13 UTC Autumn, 1903: also you can't move into an occupied territory if someone is already there, unless you support it
16 Jan 13 UTC Autumn, 1903: also you can't move into an occupied territory if someone is already there, unless you support it
16 Jan 13 UTC Autumn, 1904: you are all bitches