17 Feb 13 UTC | Spring, 1901: Good luck, comrades. |
18 Feb 13 UTC | Spring, 1901: GameMaster: NMR from France. Send the country in CD. |
18 Feb 13 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
18 Feb 13 UTC | Spring, 1901: GameMaster: KapitanZurg has taken over France replacing "DRXD1". Reconsider your alliances. |
19 Feb 13 UTC | Autumn, 1901: GameMaster: France voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
19 Feb 13 UTC | Autumn, 1901: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1902" the votes will be cleared. |
21 Feb 13 UTC | Spring, 1902: GameMaster: France voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
21 Feb 13 UTC | Spring, 1902: Serious with Pause or Extend? tell us why ... |
21 Feb 13 UTC | Spring, 1902: I accidentally pressed the pause. |
21 Feb 13 UTC | Spring, 1902: My "Extend" was knee-jerk when I saw the "Pause" - I know how "Pause" delays indefinitely. |
21 Feb 13 UTC | Autumn, 1902: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
21 Feb 13 UTC | Autumn, 1902: GameMaster: Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1903" the votes will be cleared. |
23 Feb 13 UTC | Spring, 1903: RE: "Serious extend" vote - self assessment tax time TODAY |
23 Feb 13 UTC | Spring, 1903: A C Doyle at the start of World War I: "It is not words and phrases that we need, but men, men — and always more men." |
23 Feb 13 UTC | Autumn, 1903: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
23 Feb 13 UTC | Autumn, 1903: GameMaster: Italy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1904" the votes will be cleared. |
24 Feb 13 UTC | Autumn, 1903: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
25 Feb 13 UTC | Autumn, 1904: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
25 Feb 13 UTC | Autumn, 1904: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1905" the votes will be cleared. |
26 Feb 13 UTC | Autumn, 1904: Tax affairs may need to call in an accountant. Please Vote "EXTEND"now. (Autumn 1904) |