Finished: 02 PM Fri 05 Apr 13 UTC
Private Necare is a female cat
1 day /phase
Pot: 60 D - Spring, 402, Finished
Imperium Diplomacy, Anon, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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04 Apr 13 UTC Spring, 401: Hell yeah Saxs
04 Apr 13 UTC Spring, 401: Vandals /o/
04 Apr 13 UTC Spring, 401: Haithabu looks like it'll be a fun little clusterfuck.
05 Apr 13 UTC Spring, 401: Oh god Haithabu
05 Apr 13 UTC Autumn, 401: I fear we may have gravely misinterpreted the nature of that river. :I
05 Apr 13 UTC Autumn, 401: The Saxons, Huns, and Goths are safe. The rest of us can survive if we do this: Saxons support the Franks into Colonia Agrippa, I support the Vandals into Castra Regina, and somebody supports me into Vindobona.
05 Apr 13 UTC Autumn, 401: I don't understand what's going on, what's the deal with the river?
05 Apr 13 UTC Autumn, 401: They had rules on the map page before we started. I can't recall exactly but I think you need at least two units' strength to cross, hence why all the attempts you guys made to cross it failed.
05 Apr 13 UTC Autumn, 401: Alright then.
05 Apr 13 UTC Autumn, 401: Yeah here we go, just for easy reference:
05 Apr 13 UTC Autumn, 401: The Rivers Rhenus and Danuvius serve as the borders of several areas. Thracia and Galatia are adjacent to each other, as are Baetica and Mauretania. While an ordinary move is counted with one plus supports, an army crossing a river is counted with one force less. Support crossing a river can't be given if the target zone is on the other side, and crossing a river doesn't cut a support. Retreats orders can't be done over a river. These borders are ordinary borders for fleets. Fleets aren't able to move inside the continent.
05 Apr 13 UTC Autumn, 401: Shitty wording, but I think the idea I proposed will work.
05 Apr 13 UTC Autumn, 401: Never mind, I was wrong.
05 Apr 13 UTC Autumn, 401: It was nice raping and pillaging with ya'll.
05 Apr 13 UTC Autumn, 401: GameMaster: Saxones voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.