Finished: 07 PM Mon 22 Jul 13 UTC
pancakes
2 days /phase
Pot: 24 D - Autumn, 1908, Finished
Karibik, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by Revenge of Achilles (960 D)

< Return

Chat archive

1
Country:


03 Jul 13 UTC Spring, 1901: (sloop-of-war): hi
03 Jul 13 UTC Spring, 1901: (Rancher): yo, is this the drug cartel game?
03 Jul 13 UTC Spring, 1901: (caliburdeath): Drugs flow everywhere
04 Jul 13 UTC Spring, 1901: (sloop-of-war): i wonder who will i be?
07 Jul 13 UTC Autumn, 1901: GameMaster: Paraguay voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1902" the votes will be cleared.
07 Jul 13 UTC Autumn, 1901: You've got to be kidding me. ANOTHER four days? No f-ing way.
07 Jul 13 UTC Autumn, 1901: why do you need an extend?
07 Jul 13 UTC Autumn, 1901: Why do I have to have the most annoying color on the board? It's so freaking bright that it hurts my eyes to look at my own complaining.
07 Jul 13 UTC Autumn, 1901: I hit the wrong button on my I phone, I dont need an extend
07 Jul 13 UTC Autumn, 1901: A friendly reminder to all that this game will go faster if we hit ready instead of save as soon as possible.
07 Jul 13 UTC Autumn, 1901: *cough USA cough*
07 Jul 13 UTC Autumn, 1901: ^^
08 Jul 13 UTC Autumn, 1901: <got it>
09 Jul 13 UTC Autumn, 1902: GameMaster: Paraguay voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1903" the votes will be cleared.
09 Jul 13 UTC Autumn, 1902: sorry, no extend, wrong button again
09 Jul 13 UTC Autumn, 1902: Is it just me or does it look like peru has some kind of force field around its African unit........?
09 Jul 13 UTC Autumn, 1902: he is transforming a fleet to an army to use it against me
11 Jul 13 UTC Autumn, 1902: GameMaster: USA voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
14 Jul 13 UTC Spring, 1904: A friendly reminder to all that this game will go faster if we hit ready instead of save as soon as possible.
15 Jul 13 UTC Autumn, 1904: What was that, USA? I couldn't hear you over your Save... :)

1