29 Nov 13 UTC | Spring, 1938: GameMaster: Please remember that negotiations before the game begins are not allowed. |
30 Nov 13 UTC | Spring, 1938: Info: This is a choose your country game. |
30 Nov 13 UTC | Spring, 1938: Hurry up pls :) |
30 Nov 13 UTC | Spring, 1938: Hurry up pls :) |
30 Nov 13 UTC | Autumn, 1938: ja mach eier sus ;) |
30 Nov 13 UTC | Autumn, 1939: Wir sollten auf England aufpassen... Erik steigt glaub ich ganz groß ins Sandkasten Geschäft ein. Wozu sollte er schließlich sonst die Sahara erobern? :D |
30 Nov 13 UTC | Autumn, 1939: Hä? Ich habe die Sahara nicht xD |
30 Nov 13 UTC | Autumn, 1939: Ups :D das ist ja Skinner gewesen ^^ ich kann diese zwergstaaten einfach nicht auseinander halten... :D |
30 Nov 13 UTC | Autumn, 1939: hah wir machen dich sowas von kalt ;) |
04 Dec 13 UTC | GameMaster: Soviet Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1942" the votes will be cleared. |
04 Dec 13 UTC | GameMaster: Germany voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
04 Dec 13 UTC | Bitte pausieren, dringend!!!! |
04 Dec 13 UTC | GameMaster: Soviet Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1942" the votes will be cleared. |
04 Dec 13 UTC | GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Germany / Soviet Russia / France / Britain) |
15 Dec 13 UTC | GameMaster: France voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
19 Dec 13 UTC | unpause leute ^^ |
19 Dec 13 UTC | Skinner und Römer ;) |
26 Dec 13 UTC | GameMaster: Britain voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |