Finished: 12 PM Wed 30 Apr 14 UTC
Gobble Gunboat
1 day, 20 hours /phase
Pot: 169 D - Autumn, 1913, Finished
Gobble-Earth, No messaging, Anon, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by Dr. Recommended (1660 D (B))

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Country:


03 Feb 14 UTC Autumn, 1901: GameMaster: Japan voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
03 Feb 14 UTC Spring, 1902: GameMaster: Turkey voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database.
03 Feb 14 UTC Spring, 1902: GameMaster: Turkey voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1903" the votes will be cleared.
03 Feb 14 UTC Spring, 1902: GameMaster: Turkey voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
03 Feb 14 UTC Spring, 1902: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
08 Feb 14 UTC Autumn, 1902: GameMaster: Austria voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database.
08 Feb 14 UTC Autumn, 1902: GameMaster: Colombia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1903" the votes will be cleared.
15 Feb 14 UTC Autumn, 1903: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared.
17 Feb 14 UTC Autumn, 1903: GameMaster: These are the possible colonial builds for each country:
Austria: 1 colonial-build.
England: 2 colonial-builds.
Germany: 1 colonial-build.
Turkey: 1 colonial-build.
19 Feb 14 UTC Spring, 1904: GameMaster: Someone has taken over Russia replacing "Jannick". Reconsider your alliances.
11 Mar 14 UTC Autumn, 1906: GameMaster: These are the possible colonial builds for each country:
France: 1 colonial-build.
Germany: 1 colonial-build.
USA: 3 colonial-builds.
17 Mar 14 UTC Autumn, 1907: GameMaster: These are the possible colonial builds for each country:
Colombia: 1 colonial-build.
USA: 1 colonial-build.
24 Mar 14 UTC Autumn, 1908: GameMaster: These are the possible colonial builds for each country:
Germany: 2 colonial-builds.
USA: 4 colonial-builds.
30 Mar 14 UTC Autumn, 1909: GameMaster: These are the possible colonial builds for each country:
Germany: 1 colonial-build.
Italy: 1 colonial-build.
USA: 3 colonial-builds.
07 Apr 14 UTC Autumn, 1910: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
07 Apr 14 UTC Autumn, 1910: GameMaster: These are the possible colonial builds for each country:
Turkey: 1 colonial-build.
Colombia: 1 colonial-build.
USA: 1 colonial-build.
11 Apr 14 UTC Spring, 1911: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
16 Apr 14 UTC Autumn, 1911: GameMaster: These are the possible colonial builds for each country:
Germany: 1 colonial-build.
Turkey: 1 colonial-build.
USA: 1 colonial-build.
24 Apr 14 UTC Autumn, 1912: GameMaster: These are the possible colonial builds for each country:
USA: 4 colonial-builds.
30 Apr 14 UTC *thanks for the game* and congrats to Dr.R for the win.

I need to say though that I am going to block some of the arseholes who played in this game who CDd and NMRd and entered all-holds. Thanks for ruining a good lineup.

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