Finished: 10 AM Sat 19 Jul 14 UTC
Atlantic Colonies (NEW, the real one)
2 days /phase
Pot: 40 D - Autumn, 1681, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by Hypoguy (1613 D)

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Chat archive

Country:


02 Jun 14 UTC Spring, 1675: Welcome everyone! Have a great game!
10 Jun 14 UTC Autumn, 1676: I am traveling so my responses will be slow.
11 Jun 14 UTC Autumn, 1676: well gg
11 Jun 14 UTC Autumn, 1676: GameMaster: France voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
12 Jun 14 UTC Spring, 1677: GameMaster: Portugal voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1678" the votes will be cleared.
12 Jun 14 UTC Spring, 1677: Guys, can you grant an extension? I'll have very little internet access on Friday and Saturday. Thanks.
13 Jun 14 UTC Spring, 1677: sure, no problem.
14 Jun 14 UTC Spring, 1677: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days.
(Voters: Spain / France / Portugal)
15 Jun 14 UTC Spring, 1677: Thanks for the extension. I am back now.
29 Jun 14 UTC Autumn, 1678: Sorry for missing the turn, everyone.
05 Jul 14 UTC Autumn, 1679: The stats say that France still has 2 SCs. I can see St.Louis, but where's his second one??
19 Jul 14 UTC Congratulations, Spain. A deserved victory as you were by far the most active player. We'll meet again.
19 Jul 14 UTC Thanks.
And thanks for playing everyone.
19 Jul 14 UTC Hey, why can't I use the country chatboxes anymore after the game ended?

What I wanted to add, Portugal: Yesterday, I really wanted to end the game in a Draw. But the problem with the 2 "lost" SCs remained. We couldn't conquer the territories from England and France that were untraceble on the map. Since you didn't respond to that, I decided the only way to end this game was that there had to be a winner. And obviously this was the best moment to give it a try.

Thanks for playing everyone, and till next time!
19 Jul 14 UTC This map is very hard to read and it needs some work to improve it. Not being able to realize where all the SCs are is a big problem and some areas are so small and can get so crowded that it is almost impossible to figure out who moved where and who attacked whom. It is not a bad variant but it can be better.