Finished: 02 AM Sat 18 Oct 14 UTC
Private Horsescrew Murder Mystery
1 day, 6 hours /phase
Pot: 25 D - Autumn, 9, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by mrletter (1108 D)

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Chat archive

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20 Sep 14 UTC Spring, 1: guys please go easy for the first bit
21 Sep 14 UTC Spring, 1: guys everyone vs. teddy
21 Sep 14 UTC Spring, 1: don't tell clay but i'm going to secretly attack him
21 Sep 14 UTC Spring, 1: /msg ham222ham let's make a super secret treaty that nobody else knows about
21 Sep 14 UTC Spring, 1: guys everyone vs. teddy
21 Sep 14 UTC Spring, 1: why did that send twice
21 Sep 14 UTC Spring, 1: I have a problem with this game
21 Sep 14 UTC Spring, 1: teddy click ready
21 Sep 14 UTC Autumn, 1: /msg mrletter k
22 Sep 14 UTC Autumn, 1: how do build
22 Sep 14 UTC Autumn, 1: how do build
22 Sep 14 UTC Autumn, 1: how do build
22 Sep 14 UTC Autumn, 1: You can't this turn. You can only build units to match your number of supply centers, and you have 3 of each.
22 Sep 14 UTC Autumn, 1: oh it sends multiple times if you reload the page
22 Sep 14 UTC Autumn, 1: GameMaster: Persia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
22 Sep 14 UTC Autumn, 1: tHAT WAS AN ACCIDENT
23 Sep 14 UTC Spring, 2: Guys persia just wants a draw because they're losing! Dun do et!
23 Sep 14 UTC Autumn, 2: lolol
26 Sep 14 UTC Autumn, 3: ZOE GO
27 Sep 14 UTC Autumn, 3: clay ready the fuck up

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