27 Jan 15 UTC |
Autumn, 1901: as alliances are forged, and battle plans set into motion, I wish each and every one of you good luck, and have fun! |
28 Jan 15 UTC |
Autumn, 1901: Penis. |
28 Jan 15 UTC |
Autumn, 1901: You add so much to this game, Italy. |
31 Jan 15 UTC |
Spring, 1903: GameMaster: Italy voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
31 Jan 15 UTC |
Spring, 1903: RIP Austria? |
31 Jan 15 UTC |
Autumn, 1903: GameMaster: France voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
01 Feb 15 UTC |
Autumn, 1903: Oops^ |
02 Feb 15 UTC |
Autumn, 1903: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Feb 15 UTC |
Autumn, 1903: Oops^ |
02 Feb 15 UTC |
Autumn, 1903: GameMaster: Skylin has taken over Austria replacing "metalconscript". Reconsider your alliances. |
02 Feb 15 UTC |
Autumn, 1903: I know there was no real point in coming here, but I need better score. |
02 Feb 15 UTC |
Autumn, 1903: ^^ |
04 Feb 15 UTC |
Spring, 1904: https://www.youtube.com/watch?v=U-EQJA8Ahac |
05 Feb 15 UTC |
Autumn, 1904: https://www.youtube.com/watch?v=rYEDA3JcQqw#t=41 rip TurkeyxItaly |
05 Feb 15 UTC |
Autumn, 1904: https://www.youtube.com/watch?v=rYEDA3JcQqw#t=41 rip TurkeyxItaly |
05 Feb 15 UTC |
Autumn, 1904: Oops. |
06 Feb 15 UTC |
Autumn, 1904: dumbass^ |
08 Feb 15 UTC |
Autumn, 1905: GameMaster: The Czech has taken over England replacing "Verall". Reconsider your alliances. |
08 Feb 15 UTC |
Autumn, 1905: Hey guys. Looks like I'm out this turn. LOL. Let me know if I can help someone with my last fleet while I have it. |
11 Feb 15 UTC |
Autumn, 1906: GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |