Finished: 03 PM Tue 10 Nov 15 UTC
Civil War-56
1 day /phase
Pot: 2 D - Autumn, 1870, Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Game won by Argotitan (1182 D)

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06 Nov 15 UTC Spring, 1860: fun times again
06 Nov 15 UTC Spring, 1860: Hey. Sorry. I went afk for a bit.
06 Nov 15 UTC Autumn, 1862: Sorry. Tough round here.
06 Nov 15 UTC Autumn, 1862: no prob, whenever you can
06 Nov 15 UTC Spring, 1863: I'll be back @ 3pm EST. Hope you're here. :-)
06 Nov 15 UTC Spring, 1863: I'm back now, that's ok
06 Nov 15 UTC Autumn, 1863: Kind of shocked by your retreat. I thought you would have gone into New Jersey.
06 Nov 15 UTC Autumn, 1863: must have missed that option ... ;)
07 Nov 15 UTC Autumn, 1866: Again, not sure why you retreated into Iowa. I would have retreated to Western Ontario to harass my rear SCs. :-\
07 Nov 15 UTC Autumn, 1866: You're playing the game a little too categorically in the Atlantic too. My fleet in Kingston isn't as important as holding space itself, and you don't really need more SCs right now. Your problem is you can't deploy more units since North Carolina and Tennessee are clogged.
07 Nov 15 UTC Autumn, 1866: I owa is positioning, solely ... you may be right about the Atlantic fleet stuff, I've been busy, haven't spent enough time evaluating movements, and haven't played this variant for a while ... I get it about the home centers, I know it
09 Nov 15 UTC Autumn, 1868: Looking back, I should have taken Jacksonville to pressure Georgia instead. ugh/lol
09 Nov 15 UTC Autumn, 1868: The game's seriously starting to look like a stalemate too. I could have gone for Louisiana and Deep South to flank Arkansas and Tennessee from behind while making your fleet chase me and open a gap up against North Carolina and Georgia.
09 Nov 15 UTC Autumn, 1868: I'll draw if you want ...
09 Nov 15 UTC Autumn, 1868: GameMaster: Confederacy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
10 Nov 15 UTC Looks like the wild west, huh? :-P
10 Nov 15 UTC I am going to concede, I can't build units, and you are getting a good lead toward the final here ... was fun though
10 Nov 15 UTC GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
10 Nov 15 UTC Good game. :-)

If I was you at the end there, I would have support moved Kansas into Missouri with Nebraska and Tennessee supporting. You can't cut support into the territory you're attacking from, so you would have secured Tennessee from my attack in Missouri. You could have also support held it from North Carolina just to be safe, and moved Georgia to Deep South.

I'm not sure what you were doing with attacking Oklahoma. That's a non SC territory on a collapsed flank, so it's pretty much pointless from a defender's perspective. Same with the Atlantic. You should have been aggressive by support moving into Cape May and cutting support from Mid Atlantic.

I don't like to win via SCs, but you kept blocking me from taking your home SCs. Well played. :-)
10 Nov 15 UTC Anyway, if you want to talk about anything, let me know. :-) There's a couple of tactics you need to work on: counterattacks and infiltration. Again, sometimes you hold by support moving and taking advantage of how support can't be cut. Likewise, you need to seize initiative to slip through enemy ranks and cause chaos when the enemy doesn't or can't cover everything.

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