06 Nov 15 UTC | Spring, 1860: (Dragu): Is "Public Press" part of the rules or who made it? |
06 Nov 15 UTC | Spring, 1860: (Eadan): I think they did away with tabs because we can only talk to one another. :) |
06 Nov 15 UTC | Spring, 1860: oh is that what that means? Makes sense |
06 Nov 15 UTC | Spring, 1860: i think it's fitting that i got confederacy :D |
06 Nov 15 UTC | Spring, 1860: its not build anywhere, correct? |
06 Nov 15 UTC | Spring, 1860: Also, are Ric and Wash DC SCs? They look different... |
06 Nov 15 UTC | Spring, 1860: They are capitals, but the rules don't say that they are special |
06 Nov 15 UTC | Autumn, 1860: Weird |
06 Nov 15 UTC | Spring, 1862: I'm probably not putting up a very good fight - I'm at work and someone comes through the door about every 5 minutes. |
06 Nov 15 UTC | Spring, 1862: i think you are putting up more than a good fight. You are keeping me on my toes at all times. |
06 Nov 15 UTC | Autumn, 1862: The Confederacy wins this map about 5 out of 8 times. The pattern will continue I think. |
06 Nov 15 UTC | Autumn, 1862: Are you in office hours? |
06 Nov 15 UTC | Autumn, 1862: Where did you find that? |
06 Nov 15 UTC | Autumn, 1862: Go the Variant page, click on a map, and then click on Statistics. That is also the fastest way to see what a map is actually called when on the New Game screen. |
06 Nov 15 UTC | Spring, 1863: oh, cool. |
06 Nov 15 UTC | GameMaster: Union voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
06 Nov 15 UTC | Why did you concede? |
06 Nov 15 UTC | You have two units that are doing nothing but taking new SCs each turn - I can't keep up with that pace. Good game. :) |
06 Nov 15 UTC | Good game |
06 Nov 15 UTC | Hey - seriously, good game! I concede when it's clear that I have lost - it's ingrained in me from my days of playing chess. |