Finished: 10 AM Thu 11 Feb 16 UTC
Wicked Witches-3
1 day, 12 hours /phase
Pot: 2 D - Autumn, 1907, Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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03 Feb 16 UTC Spring, 1901: Thanks, I found this game.
03 Feb 16 UTC Spring, 1901: Ah sorry. Since you said you had been on webdiplomacy, I thought you'd know how gameID worked.
See how in the url, part of it says GameID=25248? If you copy the GameID I give and replace the one in the url, it would take you to the game.
03 Feb 16 UTC Autumn, 1901: http://www.vdiplomacy.com/board.php?gameID=25252

Here's the link to the other game.
04 Feb 16 UTC Autumn, 1901: errr, what's a url ? Anyway someone else jumped on that game. Let's wait, play this game, and you have those other games. Then set up a password protected game for the third game
04 Feb 16 UTC Autumn, 1901: That is interesting, you consider bouncing me in Tunis, and capturing Tunis more important than a third build from the first year.
04 Feb 16 UTC Autumn, 1901: Yeah. :/ Well Turkey is screwed if he does, screwed if he doesn't... Racing to the stalemate line is what helped me win in the previous game. Tunis is as important of a place as any.
04 Feb 16 UTC Autumn, 1901: I did mess up the other games. I should have put a password on it.
05 Feb 16 UTC Autumn, 1902: Hmm. Bouncing you put me back in 01, but pulled you back alongside me in 02. This will be interesting.
06 Feb 16 UTC Autumn, 1903: Yes it looks like the thing to do, ignore the sc in 01 and go for the bounce in Tunis in 02, I was wondering whether you would do the same this last move and move fleet to Western Mediterranean
09 Feb 16 UTC Autumn, 1906: Bloody game processed and I'd only done two thirds of my orders..
09 Feb 16 UTC Autumn, 1906: My fault it happened.. only two orders missed fleet to MAO and fleet to North Sea
09 Feb 16 UTC Autumn, 1906: Do we want to hold everything for two turns while you move them?
10 Feb 16 UTC Autumn, 1906: No no no its ok
10 Feb 16 UTC Autumn, 1906: Play on
10 Feb 16 UTC Spring, 1907: I think you're going to win anyways.
11 Feb 16 UTC Spring, 1907: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
11 Feb 16 UTC Well its evenly balanced.. Slow for me..army Brest goes to Gascony, then it can give the support hold to Marseilles... That frees up fleet Spain to support hold to Western Mediterranean, that frees up fleet MAO to take Portugal.. I'll also get my fleet to Baltic Sea.. whether I can recapture Berlin ...don't know..then there's the slow moving of a fleet to Gulf of Bothnia.. you could always choose to concede
11 Feb 16 UTC You could always concede... :)
11 Feb 16 UTC Seriously, though. I have myself a stalemate position. Draw it is. :)
11 Feb 16 UTC You are right, I wouldn't recapture Berlin so Portugal only gets me back to 17 sc's... Well played.Please. Set up another game with a password Clown

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